.One of the first survival horror franchises has been given a new lease on life with this action title of the same name.
Edward Carnby, the main character from the original Alone in the dark first released in 1992, is searching for answers to the secret behind New York’s Central Park, which has contains a dark secret hidden by generations of concealed guardians protecting the public from its dark truths.
Alone in the Dark is less focused on the survival aspect of the original, and is instead a more action orientated game, full of explosive set pieces and direct combat with monsters and creatures of the night. Carnby can now use the environment to his advantage by using everyday objects as weapons and creating controlled fires. These fires must be carefully monitored, however, as they can spread and quickly engulf entire rooms. These weapons can also be stored and later combined with other objects to create puzzle solving items or fresh combat weapons. Player can experiment with each item they find to discover the best combinations to survive.
The rigid structure of most horror titles has been cast aside by Alone in the Dark. Players are encouraged to be creative with the environments and objects provided to them, letting players create their own horror experience..
.Full 360° camera control: enhanced camera controls allows complete freedom of the camera and better handling of first person view camera movement for even more immersive gameplay.
Fine-tuned controls: quicker and smoother reactivity of the hero’s movements in third person view make for more rapid movements in nail-biting situations.
Inventory system more accessible: more logical jacket inventory system with the ability to combine objects using only the D-pad, and more fluid hero movement makes item selection a breeze.
More tips: players will get all the help they need to get through every situation and get the most out of the game.
Spectral Vision tuning: a tutorial explains the need to burn roots in order to gain spectral vision and difficulty tuning means less spectral vision is required to reach the end of the game.
Improved car dynamics and handling: car handling has been tuned to make driving a car a walk in the park in every situation, including increased suspension and reduced drift.
59th Street level tuning: one of the game’s most exciting sequences just got better. 59th Street has been tweaked for a more satisfying race against the fissure with difficulty tuning, an added checkpoint at Columbus Circle and clear voice directions given by Sarah.
Brand new thrilling action sequence: an exclusive new sequence has been added in Episode 6 for even more pace and variety of gameplay in the episode.