Just saw this seemed a good deal ...
Koroinpa is a puzzle game in which players navigate cute balls (eg marbles & melons) from a start point to a goal through many different mazes. The balls ae controlled using the motion sensor in the Wii remote (and nunchuck in multi player) and does not require the use of any button; when players tilt the controller, in any direction, the maze will tilt accordingly. The player has full control of the maze and can rotate it a full 180 degrees, therefore extravagant level design will challenge players not only in there skills on keeping the ball from falling over the ridge, but also on analysing the levels in what path to take. As players roll there way to the goal they also have to pick up all the red crystals in a stage in order to unlock the goal, this adds another challenge to every level.
Reviews are pretty good on this average is around 8 out of 10, here are some comments ...
"Kororinpa makes us feel guilty. Sort of. It's not that it's usurped Monkey Ball's place in our hearts, exactly, it's just that... well... now we've seen so much more of it, we kind of want Monkey Ball to pack a bag full of its tired, tedious minigames and get its embarassing soundtrack and limited flexibility out of our goddamn lives forever.
It's time for Kororinpa to move in; glorious Kororinpa with its 100% responsive meaty 3D, its sanity-defying corner leaps and turns, and its entire lack of banana-obsessed morons.
It's not that Kororinpa's the most beautiful game we've ever seen - it's not. You can't accuse us of just being shallow or anything. What the screen shots and video footage don't tell you is how intimately successful your remote interaction with the board is; how every tiny tremor of your tensing fingers makes the game board twitch and turn around the marble, flicking you round ludicrously tight corners and flipping the board a full 360 degrees so you can get around and behind it for shortcuts and bonuses.
Not to mention doing things like rolling up stairs (by the power of twist), jumping through gaps to fall perfectly on to hidden levels, dodging obstacles, and basically doing more things with a remote and a marble than stupid, predictable old Monkey Ball even realises is possible." Score 8.1 out of 10
"Kororinpa has taken some flack in other reviews for being shortlived. While it's true you can breeze through it in a matter of an hour or two, that's somewhat missing the point. For a capable gamer the longevity comes from getting the gold cup times, which can really be a stiff challenge. There's also a secret green crystal to find on every level.
The forgiving nature of Kororinpa means that even younger gamers or those less experienced should be able to finish it after some practice. At no point can you 'die' - if your marble falls off the edge it just gets returned to the beginning, or to the last milestone on the longer levels. Since the Wii's philosophy is gaming for everyone, Kororinpa ties into that very well." Score A-
"Gentle and frustrating in equal parts, on the whole Kororinpa is a worthy addition to any Wii library, presuming that you bought the console as you weren't interested in a constant supply of macho shooters and driving games. If you are looking for something a little more showy though, don't say you weren't warned." Score 7 out of 10
Don't forget Quidco too on this 4%!