Yes thats right a BRAND new release for the Super Famicom (Snes) in 2017!!!
It's a vs fighter from Ex SNK staff along the lines of the Vampire Hunter (Darkstalker) series.
Already sold out at Genki UK and Amazon Japan, Play Asia still have limited copies left to pre-order.
More of a heads up deal as i'm sure this is a pretty niche market, but good for anyone who thought they had missed out.
Japanese SFC game, but no confirmation if it's region locked or not.
see more at: http://foxbat.co.jp/
About the game:
Unholy Night is a new FG from "ex-SNK staff who worked on Kizuna Encounter and KOF98, 2001 and 2002". Unholy Night is for Super Nintendo, and will be available in 32MB cartridge.
SFC Makai Hunter The Darkness Hunter Unholy Night
SFC New 16 BIT Full battle fighting game (capacity 32 Mb)
A spectacular scale work that the staff who produced the former masterpiece fighting game sends out to the world again. This work is a 2D fighting game on the theme of worldwide battle of vampires and wolf guys, "Darkness" that harms humans and "Hunter" hunting it. Each character has a total of 8 Special Attacks (Special Moves), Super Special Attacks (Super Special Attacks), and there is fun to fight with it. Manipulate unique characters. You can enjoy a variety of techniques and combos. In addition, while aiming at the limits of hard, such as demonstration, directing screen, we aim at the origin of fighting game.
When monsters move in a sleepless city, hunters run through!
In addition to normal techniques, many special attacks, super special attacks Manipulate as desired, provide light and comfortable, and provide full-scale operability as a fighting game. Among them, there is no example in past home fighting games. A special attack in the aerial input is set up in all characters, and three-dimensional tactics is possible.
Various subsystems - When attacks touch each other, they are in a "cross-attack" state, mutual actions are canceled and partitioning is possible (even if the attack and the front step are in contact). In addition, arcade game can not be caught by various subsystems such as "guard cancellation attack" which attacks using gauge during guard and "tactical attack" which becomes a continuous attack by pushing the button at the right timing You can enjoy playing.
1. Story mode, 2. VS mode 3. Survival mode 4. Practice mode, 5. Ranking 6. Optional. The sync gauge is necessary to use "Super Special Attack" "Guard Cancel Attack". When using "Super Special Attack" "Guard Cancel Attack", we will consume 1 synchro gauge scale.