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* Includes Wii Zapper and Link's Crossbow Training
* In target-shooting rounds, players shoot bull'seyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move.
* In defender rounds, players remain stationary but can look and aim in all directions sometimes even in a full 360-degrees by aiming off screen.
* In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look.
The Wii Remote and Nunchuk both take on a new feeling when placed within the Wii Zapper. In Link's Crossbow Training players use the Wii Remote in the Wii Zapper to aim at targets on the screen, with the Nunchuk controlling movement. On the Wii Remote, players simply press down the trigger (the B Button) to fire, or continue the pressure for a more powerful shot. They can also re-position themselves, turning in different directions by aiming the pointer off-screen. On the Nunchuk the Z-Button acts as a zoom function for the camera so that the shot is completely on target.
Link's Crossbow Training sees each player take on the role of Link in a series of exciting and fast-paced challenges set in the world of The Legend of Zelda: Twilight Princess.
Players can get accustomed to the Wii Zapper with Link's Crossbow Training and practice Target Shooting as well as the Defender and Ranger modes, ensuring an action-packed experience in numerous stages spread over nine levels. The object of each stage is to achieve the highest score before the time limit expires.
Utilising the innovative Wii Zapper allows players to take aim and fully immerse themselves into the game in a completely new way!