Battlefield 1 Holiday Event started from yesterday (21st) until 29th (PS4, Xbox One & PC) - HotUKDeals
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Battlefield 1 Holiday Event started from yesterday (21st) until 29th (PS4, Xbox One & PC)

£0.00 @ EA Games
Got this info from GameSpot. - December 21: The new Custom Game "Blind Delivery" goes live. Tackle this unique take on the War Pigeons mode where the minimap is turned off and only handguns and ex… Read More
CoolDude0123 Avatar
4m, 3d agoFound 4 months, 3 days ago
Got this info from GameSpot.

- December 21: The new Custom Game "Blind Delivery" goes live. Tackle this unique take on the War Pigeons mode where the minimap is turned off and only handguns and explosives are allowed.
- December 22: The "Holiday Truce" Dog Tag will be awarded to all players starting December 22 (one per account.) All you need to do is login to Battlefield 1 after this date and this iconic Dog Tag will be yours.
- December 22: Vehicle Skins are introduced to Battlefield 1. In the new Battlepacks revision you might get hold of two Heavy Tank skins: the Distinguished "SchnucK" or the Legendary "Desert Gold."
- December 23 – December 29: All players that login to Battlefield 1 during this period will receive a free Battlepack (one per account.)
- December 23 – December 29: All Battlefield 1 Premium Pass owners that login between December 23 and December 29 will receive two Superior Battlepacks.
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CoolDude0123 Avatar
4m, 3d agoFound 4 months, 3 days ago
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1 Like #1
Battlepacks, almost as useless as warbonds :{
1 Like #2
ind3h
Battlepacks, almost as useless as warbonds :{
I agree 100%. Battlepacks are worthless now. Couldn't care less about weapon skins as no one is ever going to look at your gun. Surely EA and Dice need to do what they did in BF4 and add different specialities for different weapons.
#3
Evouk
ind3h
Battlepacks, almost as useless as warbonds :{
I agree 100%. Battlepacks are worthless now. Couldn't care less about weapon skins as no one is ever going to look at your gun. Surely EA and Dice need to do what they did in BF4 and add different specialities for different weapons.
Its fight against csgo crate craze
#4
Evouk
ind3h
Battlepacks, almost as useless as warbonds :{
I agree 100%. Battlepacks are worthless now. Couldn't care less about weapon skins as no one is ever going to look at your gun. Surely EA and Dice need to do what they did in BF4 and add different specialities for different weapons.


Hmm having played BF4 for 800 hours I liked the grind to collect all attachments for every gun. Is this not the case for BF1? I thought this was a big factor that set BF series apart from the certain other FPS titles?
#5
ManMang0
Evouk
ind3h
Battlepacks, almost as useless as warbonds :{
I agree 100%. Battlepacks are worthless now. Couldn't care less about weapon skins as no one is ever going to look at your gun. Surely EA and Dice need to do what they did in BF4 and add different specialities for different weapons.
Hmm having played BF4 for 800 hours I liked the grind to collect all attachments for every gun. Is this not the case for BF1? I thought this was a big factor that set BF series apart from the certain other FPS titles?
I agree with you; the grind to get your new weapon and its attachments was an excellent incentive to adapt your playstyle. In BF1 you eventually get about 5 or 6 main weapons per class, and each has about 3 fixed variations so one may be better hip fire, another has a scope, that sort of thing.
Battlepacks now only unlock weapon skins. You unlock the new weapons/variants by spending warbonds (xp from levelling up). I usually play Engineer class in BF, the BF1 analogue for it being the Assault class, and I really only run one gun, Automatico Storm. the other Automatico variants are horrible by comparison and the difference is artificially huge between them. Occasionally for some variety I'll try another weapon but it's not really fun doing so. In BF3 and BF4 I could use practically every gun effectively if I got the right attachments as their impact was so nuanced.
#6
notos
ManMang0
Evouk
ind3h
Battlepacks, almost as useless as warbonds :{
I agree 100%. Battlepacks are worthless now. Couldn't care less about weapon skins as no one is ever going to look at your gun. Surely EA and Dice need to do what they did in BF4 and add different specialities for different weapons.
Hmm having played BF4 for 800 hours I liked the grind to collect all attachments for every gun. Is this not the case for BF1? I thought this was a big factor that set BF series apart from the certain other FPS titles?
I agree with you; the grind to get your new weapon and its attachments was an excellent incentive to adapt your playstyle. In BF1 you eventually get about 5 or 6 main weapons per class, and each has about 3 fixed variations so one may be better hip fire, another has a scope, that sort of thing.
Battlepacks now only unlock weapon skins. You unlock the new weapons/variants by spending warbonds (xp from levelling up). I usually play Engineer class in BF, the BF1 analogue for it being the Assault class, and I really only run one gun, Automatico Storm. the other Automatico variants are horrible by comparison and the difference is artificially huge between them. Occasionally for some variety I'll try another weapon but it's not really fun doing so. In BF3 and BF4 I could use practically every gun effectively if I got the right attachments as their impact was so nuanced.
And to add to my previous post after ranking up to level 10 on your class even to top weapons aren't that great either. A lot of work for little gain.
#7
notos
ManMang0
Evouk
ind3h
Battlepacks, almost as useless as warbonds :{
I agree 100%. Battlepacks are worthless now. Couldn't care less about weapon skins as no one is ever going to look at your gun. Surely EA and Dice need to do what they did in BF4 and add different specialities for different weapons.
Hmm having played BF4 for 800 hours I liked the grind to collect all attachments for every gun. Is this not the case for BF1? I thought this was a big factor that set BF series apart from the certain other FPS titles?
I agree with you; the grind to get your new weapon and its attachments was an excellent incentive to adapt your playstyle. In BF1 you eventually get about 5 or 6 main weapons per class, and each has about 3 fixed variations so one may be better hip fire, another has a scope, that sort of thing.
Battlepacks now only unlock weapon skins. You unlock the new weapons/variants by spending warbonds (xp from levelling up). I usually play Engineer class in BF, the BF1 analogue for it being the Assault class, and I really only run one gun, Automatico Storm. the other Automatico variants are horrible by comparison and the difference is artificially huge between them. Occasionally for some variety I'll try another weapon but it's not really fun doing so. In BF3 and BF4 I could use practically every gun effectively if I got the right attachments as their impact was so nuanced.

Thanks for the description. I think ill be picking it up to be honest, I used to play every class situation dependant on BF4 so I guess ill get my fav setup on each one and use that as a weapon switcher. It is a shame tho. Once I got all attachments etc I then got each gun above 1000 kills that was fun too. I guess ill find other ways to grind. 1000 kills on horseback or something :P

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