With this highly focused book you’ll learn how to bring your characters to life using Blender, employing everything from realistic movement to refined eye control. Written in a user-friendly manner, it’s the only guide dedicated to this subject.
Learn how to create efficient and easy to use character rigs
Understand and make your characters , so that your audience believes they're alive
See common approaches when animating your characters in real world situations
Learn the techniques needed to achieve various setups, from IK-FK blending to corrective shape keys and eyes controllers
The only book to cover advanced aspects of working with character animation in Blender.
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