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Onlive - The Future Of Gaming / Console Killer

ukez Avatar
5y, 10m agoPosted 5 years, 10 months ago
I imagine some of you have already seen this as they've been talking about it for a while, but if you haven't heard of OnLive check it out; it's pretty amazing.

It works with PC, Mac, IPOD's, IPAD's and straight from your HDTV's with the OnLive MicroConsole TV Adapter. It also works with your existing PC game pads and Xbox360 controllers and Mac equivalent.

With this you can game at home and then carry on from anywhere else when you're out and about at work or whatever, with a the installation of a small browser plugin.

Its got some amazing features, that neither Xbox or Playstation have. I like the way you can log in and watch anyone else game in real time (live) all over the world, regardless if you even own the game. (You can disable that though)

Anyway, check out the links and see what you think, it might be worth signing up to reserve your screen name you normally use as the service is still early days.
Other Links From Onlive:
ukez Avatar
5y, 10m agoPosted 5 years, 10 months ago
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banned 1 Like #2
Thanks am checking it out looks interesting.
banned 1 Like #3
sounds interesting...
#4
I like how you don't have to keep updating your GPU to play the latest games, that's brilliant.

I just plugged up my 360 controller and ran the application and just like that I'm watching thousands of people playing games live. The navigation controls are perfect.

Also while you're watching anyone playing you get the option to play now, add as friend or rate them with a thumb up or down


Edited By: ukez on Jan 19, 2011 03:33: .
#5
old news.....

only in america atm

look at cloud gaming .....kutagari (playstations daddy) is lso developing something atm

http://www.industrygamers.com/topics/cloud-computing/

Edited By: casparwhite on Jan 19, 2011 03:34
#6
ukez
casparwhite
old news.....

only in america


Read the official BLOG its coming to the UK this year, thanks!


that was last years announcement........thanks!
1 Like #7
ukez
casparwhite
old news.....

only in america atm

look at cloud gaming .....kutagari (playstations daddy) is lso developing something atm

http://www.industrygamers.com/topics/cloud-computing/



OnLive Awarded Patent for Cloud-Based Gaming



thanks for redirecting me to my own links?

are you maad?
1 Like #8
thanks for the info OP :)
#9
mrman007
thanks for the info OP :)
Your welcome buddy
#10
#11
its no surpirse that the next gen gaming will be on demand non physical media, to stop pirates, hey ho, that's what happens when you abuse the system, not too dissimilar to the price fixing for alcohol......

Edited By: Alfonse on Jan 19, 2011 13:48: fdsfdfsgusdafjdshacdsfhsdjksdfydsafsausadfsao
[mod]#12
thanks op looks pretty good
#13
needing at least 3mbps dsl. I'm out.
#14
dontasciime
needing at least 3mbps dsl. I'm out.


lmao
4 Likes #15
Hope you all like paying for gaming by the hour, being interrupted by constant ad's, never owning what you buy, not being able to sell a game on when you're finished with it, not being able to take a game round/loan it to friends, paying extra for multiplayer and all the while paying through the nose for the privilege due to lack of competition/choice meaning prices never drop below RRP.

Because that's where all this is headed. You'll have to pry my physical media from my cold dead hands.

Edited By: megalomaniac on Jan 19, 2011 14:08
#16
megalomaniac
Hope you all like paying for gaming by the hour, being interrupted by constant ad's, never owning what you buy, not being able to sell a game on when you're finished with it, not being able to take a game round/loan it to friends, paying extra for multiplayer and all the while paying through the nose for the privilege due to lack of competition/choice meaning prices never drop below RRP.

Because that's where all this is headed. You'll have to pry my physical media from my old dead hands.


cos you'll never play new games in that case..........
#17
Only a killer if the consoles decide to go the same way, I'm still not a fan of buying content online when I can get it cheaper in disc form elsewhere (not including points)
#18
May be interesting if both Sony and Microsoft jump on the bandwagon. No mods would be a bit of a downer though.

Also, no net connection = no gaming!
#19
I can't access onlive's website from work, but can I download the installer from there and play in the UK without issue?
banned#20
I'm going to go on record and say this won't replace console gaming in its current form for at least 10 years... if ever!
#21
cookiemonster83
casparwhite
old news.....

only in america atm

look at cloud gaming .....kutagari (playstations daddy) is lso developing something atm

http://www.industrygamers.com/topics/cloud-computing/



Can be used over here though, I've had it on my PC for a few months now.

I've only got it as a curiosity thing tbh, but I do see potential for the future. The first time I used it, the connection was actually pretty decent and Dirt 2 was quite surprisingly responsive. I tried F.E.A.R 2 the other day though and that was rendered somewhat unplayable as the mouse controls were just too far behind what I was doing to be of much use. The keyboard controls worked okay though.

Obviously once it's being hosted over here, things should improve and I'll be interested to see where this goes in the future. I'd expect to pay a hell of a lot less for a new game than I do for a physical game, for reasons that have already been mentioned, but I can see why OnLive has been touted so much the last two to three years. I was pessimistic at first, as I didn't believe it could actually work properly- but based on what I've seen so far, I'm a lot more open to playing with it more in the future.

I recommend checking it out to people with a decent connection, you just install the browser and then you can play each game for either 30 or 60 minutes (can't remember which) without paying a thing.

EDIT: Just played some Unreal and it was actually very playable and responsive. Possibly depends on the time of day.


I played the full version of Front Line through the night last night, It actually worked brilliantly. I completed 95% of the game with use of my wired 360 controller (No PS3 controller support) until my broadband providers broadband restriction / limitation kicked in on my UNLIMITED service (FAIL).

It then came up with a message saying that I've lost connection and how its trying to reconnect; It managed to a couple of times but then after a while it just totally gave up and crashed out again. I had to finish the damn game now and logged back in and much to my surprise It allowed me to carry on, not exactly from where I left off but from somewhere thereabouts.

I managed to get just passed where I was the last time It lagged out and then it crashed out again. OMG so annoying LMAO, I had just got past where I was before, probably 97.5% completion of the game and BOOM... Crashed out, due to my broadband service.

It does work very well, but you have to have a wicked broadband service with good latency response times. It works great at night after virgin media lifts their restrictions / limitations, but as soon as it kicks in again GAME OVER! oO

Thrushmaster & Megalomaniac have said a few really valid points about this service -


megalomaniac
Hope you all like paying for gaming by the hour, being interrupted by constant ad's, never owning what you buy, not being able to sell a game on when you're finished with it, not being able to take a game round/loan it to friends, paying extra for multiplayer and all the while paying through the nose for the privilege due to lack of competition/choice meaning prices never drop below RRP.

Because that's where all this is headed. You'll have to pry my physical media from my cold dead hands.


You're right i suppose, but couldn't you just log in at your mates house and play and share it that way?

thrustmaster
No Net Connection = No Gaming!


The most valid argument yet lol

I imagine they would end up offering a service like steam or maybe just have to sell the games a tad bit cheaper to compensate for that, or at least until they monopolise the market. X)


All in all I think the service is great I just don't think it would replace a console and one of the really cool things that I see out of this is that it would bring Ps3 and Xbox fan boy's back to playing on-line in the same arena back on PC's where it all started.

I can totally see this being offered on set top boxes and new internet TV's some where down the road.
#22
I've beta tested OnLive for a while, and I must say it's come a long way since it's original inception.

Anyone who does not think the concept of OnLive (Note; Not OnLive itself, but cloud computing/gaming) is the successive future of entertainment technology is gravely mistaken.
#23
master_chief
I'm going to go on record and say this won't replace console gaming in its current form for at least 10 years... if ever!


Not with our crappy and over priced broadband service and charges limiting us all the time. Perhaps it could in somewhere like South Korea where customers get one gigabit internet connection to their home.

On our service it would just lag out if one person wanted to play Onlive and someone else wanted to watch a on-line film or download at the same time lol
#24
Interesting, can't see how all that data can go through your internet connection? I mean don't GPU's take like 30Mbps data or am I mistaken???

Either way, seeing as people choose monitors based on their response time being in the single digits of ms, I don't see how they'd like double digit ms delay due to the broadband!

Edited By: Benjimoron on Jan 20, 2011 21:32
#25
Shadow-360
Anyone who does not think the concept of OnLive (Note; Not OnLive itself, but cloud computing/gaming) is the successive future of entertainment technology is gravely mistaken.


Seriously, maybe in 20 or 30 years, sure. Not now though. If everyone in the UK who games online switched to this, our ISPs would die lol

This will be the problem for Onlive, offering something that is not only superior to owning your own hardware, but making it cheaper and then having all that infrastructure around them to support it.

Chances are most us will be retired by the time this happens and folks won't even need this type of technology as something better will have come along.
#26
Also I don't see how they pay for it?

If they're running the games then they've got to have lots and lots of high end pcs, enough so that they could let most people play at once. This needs electricity, somewhere to store and a serious amount of bandwidth.
#27
Meh, was impressed with a driving game, quality was alright and I could cope with the delay. As for UT3, forget it!! The delay makes it unplayable.
#28
cookiemonster83
Benjimoron
Meh, was impressed with a driving game, quality was alright and I could cope with the delay. As for UT3, forget it!! The delay makes it unplayable.


AGAIN, this is down to it all being hosted in the US. It's not intended for play over here right now and shouldn't be judged in that way.If you have a decent connection and get on at the right time, it works incredibly well. As I posted yesterday, I played a good hour of UT3 and it was superbly responsive.


Fair point, I still don't see how they afford it? They'd have to be making a good £200 profit per member per year to pay for it I reckon. Otherwise they won't be able to afford bandwidth, updating of pc's etc.
#29
i havent tried it, but i still aint quite buying this idea, mainly on technical issues.

I guess this is probably like Steam, but instead of downloading the games, you are streaming it through their servers. Then this requires ridiculously stable frame rates (as i think we would be taking on large amounts of 1080p data) which means isps need to be prepared with their "unlimited thats really limited" broadband. I dont think isps are ready for this sort of thing yet.

then theres performance issues. As others have said, there are lag issues in some games. If thats the case, i see almost no point in getting this, as its like taking a step foward by omitting the console, and then taking a few steps back by making the gameplay less playable than the console generation. For me, its not worth the tradeoff. If we are going forward to upgrade the gaming experience, then everything must be at least better than before.
#30
cookiemonster83
casparwhite
old news.....

only in america atm

look at cloud gaming .....kutagari (playstations daddy) is lso developing something atm

http://www.industrygamers.com/topics/cloud-computing/



Can be used over here though, I've had it on my PC for a few months now.

I've only got it as a curiosity thing tbh, but I do see potential for the future. The first time I used it, the connection was actually pretty decent and Dirt 2 was quite surprisingly responsive. I tried F.E.A.R 2 the other day though and that was rendered somewhat unplayable as the mouse controls were just too far behind what I was doing to be of much use. The keyboard controls worked okay though.

Obviously once it's being hosted over here, things should improve and I'll be interested to see where this goes in the future. I'd expect to pay a hell of a lot less for a new game than I do for a physical game, for reasons that have already been mentioned, but I can see why OnLive has been touted so much the last two to three years. I was pessimistic at first, as I didn't believe it could actually work properly- but based on what I've seen so far, I'm a lot more open to playing with it more in the future.

I recommend checking it out to people with a decent connection, you just install the browser and then you can play each game for either 30 or 60 minutes (can't remember which) without paying a thing.

EDIT: Just played some Unreal and it was actually very playable and responsive. Possibly depends on the time of day.


yes i know, i posted a link to it back in december

point is its old news.......the announcement was made back in may by BT........there has been nothing mentioned since and we are knocking on for a year now hence why i said its OLD NEWS
#31
maybe register for the uk version if interested for all you people year behind the times

http://www.btonlive.com/
#32
I've been beta testing for a while now, really impressed with the service (especially as they give you lots of games for free for testing). One of the features I particularly enjoy is the ability to jump into a friends game, or anyone's for that matter and spectate them.

The delay in response, although very slight, is still apparent though, which I'd imagine is going to be an issue for a lot of people.

Josh
#33
cookiemonster83
casparwhite
yes i know, i posted a link to it back in december

point is its old news.......the announcement was made back in may by BT........there has been nothing mentioned since and we are knocking on for a year now hence why i said its OLD NEWS


The only part of that post that was in direct response to you was the first sentence. Clearly you didn't know, given your "only in america atm" comment.

To be quite honest, your comments here have reminded me what I think of you and the fact that you were on my ignore list before it got reset in the site change. Back you go. In the meantime, you can carry on with your delusion that you're superior to other people because it's 'old news' and that everyone is 'a year behind the times'. Your comments aren't needed, there's nothing wrong with people who haven't heard of it before or don't know much about it.

What a **** you are.


lol sensitive bloke you are

if you think the american service is "perfectly playable" then fair enough.....its not a proper service which is why its only in america

read the links its coming to europe......at the end of 2010!!

that has been and gone in case you havnt realised yet......and there has been no other annonucement since may last year

im simply highlighting the fact tht its not a new discovery neither is it console killer.......dont be so sensitive in life kiddo :)


http://www.hotukdeals.com/misc/fear-2-computer-specs/836853/#post10213572

why would i post that if i didnt know bout it.....;)

sounds like you have only just found out about it tho......welcome to last year!!! dont take offence its only a welcome!




Edited By: casparwhite on Jan 21, 2011 00:46: .
#34
lol its you whos offended

i simply pointed out its old news.......from last may in fact.

no point going on like its some new development it was supposed to be rolled out last year....it wasnt!

no superiority here kiddo.......just facts

you took my comments the wrong way.......your problem not mine!

i have provided the link to post your interest on the uk site with BT

also i mentioned cloud gaming by the father of the playstation which you chose to ignore to concentrate on making a fuss bout me mentioning that onlive is old news........craazy talk!

oh well lets hope you can figure out how to use the ignore function......so far no good!! lol ;)
#35
Benjimoron
Interesting, can't see how all that data can go through your internet connection? I mean don't GPU's take like 30Mbps data or am I mistaken???


Internally GPUs require large amounts of bandwidth but that doesn't matter, all this service is doing is streaming the output from their PC so the bandwidth is no different to watching a video online. The difference in this case is that you're sending a sequence of controls to guide the video stream you're watching.

In terms of costs it's worth bearing in mind that the host PCs are effectively being shared so while some people who use the service are working or sleeping, others can be using the OnLive resources. Clearly though peak times in the evenings are going to be difficult to deal with as you don't want to deny people access to the service but at the same time I doubt they can afford to have too much hardware sitting idle for many hours of the day.

The concept is interesting but I can't see it being that feasible for a lot of people for some time yet as I just don't think our broadband network in general is fast enough nor reliable enough. I spent quite a bit of time playing online games and frequently it can be a struggle to keep the latency low and consistent enough for a smooth game and there's plenty of times when I just have to give up as the lag is too much. Given the Onlive service is going to be far more demanding on latency it's of little interest to me particularly as I find it immensely irritating when there's any lag on controls for any reason.

John
#36
Johnmcl7
Benjimoron
Interesting, can't see how all that data can go through your internet connection? I mean don't GPU's take like 30Mbps data or am I mistaken???



Internally GPUs require large amounts of bandwidth but that doesn't matter, all this service is doing is streaming the output from their PC so the bandwidth is no different to watching a video online. The difference in this case is that you're sending a sequence of controls to guide the video stream you're watching.

In terms of costs it's worth bearing in mind that the host PCs are effectively being shared so while some people who use the service are working or sleeping, others can be using the OnLive resources. Clearly though peak times in the evenings are going to be difficult to deal with as you don't want to deny people access to the service but at the same time I doubt they can afford to have too much hardware sitting idle for many hours of the day.

The concept is interesting but I can't see it being that feasible for a lot of people for some time yet as I just don't think our broadband network in general is fast enough nor reliable enough. I spent quite a bit of time playing online games and frequently it can be a struggle to keep the latency low and consistent enough for a smooth game and there's plenty of times when I just have to give up as the lag is too much. Given the Onlive service is going to be far more demanding on latency it's of little interest to me particularly as I find it immensely irritating when there's any lag on controls for any reason.

John


Thanks,

I hadn't realised that the video they were sending was so compressed, if it was full quality then it would be rather demanding. We'll see how this goes, can't see them making enough money to keep their pc's up to date, they'll all need new graphics cards within a couple of years, doubt they'll make enough money in the mean time.
#37
Johnmcl7
Benjimoron
Interesting, can't see how all that data can go through your internet connection? I mean don't GPU's take like 30Mbps data or am I mistaken???



Internally GPUs require large amounts of bandwidth but that doesn't matter, all this service is doing is streaming the output from their PC so the bandwidth is no different to watching a video online. The difference in this case is that you're sending a sequence of controls to guide the video stream you're watching.

In terms of costs it's worth bearing in mind that the host PCs are effectively being shared so while some people who use the service are working or sleeping, others can be using the OnLive resources. Clearly though peak times in the evenings are going to be difficult to deal with as you don't want to deny people access to the service but at the same time I doubt they can afford to have too much hardware sitting idle for many hours of the day.

The concept is interesting but I can't see it being that feasible for a lot of people for some time yet as I just don't think our broadband network in general is fast enough nor reliable enough. I spent quite a bit of time playing online games and frequently it can be a struggle to keep the latency low and consistent enough for a smooth game and there's plenty of times when I just have to give up as the lag is too much. Given the Onlive service is going to be far more demanding on latency it's of little interest to me particularly as I find it immensely irritating when there's any lag on controls for any reason.

John


to summarise think Remote Desktop or VNC connection, this is effectively what it is
#38
casparwhite
maybe register for the uk version if interested for all you people year behind the timeshttp://www.btonlive.com/

BT can't even manage their aluminium / copper infrastructure. :lol
#39
Onlive console killer lol!
#40
casparwhite
maybe register for the uk version if interested for all you people year behind the times

http://www.btonlive.com/

Well you are so 'with it' you manage to post a broken link.....

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