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PS Vita - Sales Figures Updates (2nd March)

Flodd Avatar
4y, 8m agoPosted 4 years, 8 months ago
Looks like the Vita is off to a bad start, could be a bad thing for early adopters...

http://www.techdigest.tv/2012/01/playstation_vit_2.html

"Currently available in Japan only, the Vita managed to sell just 72,479 units in its first full week on the market (December 19th through December 25th) after getting off to a decent start with 325,000 sales in its first 48 hours (December 17th and 18th).

However, the 3DS managed 370,000 units in Japan in its first week, and 210,000 units in its second, beating the PlayStation Vita by 45,000 units in its first seven days, and a massive 137,500 units in its second week."

will it affect pre-order or do consumers accept a lowered RRP within a matter of months in exchange for free downloads (hello, 3ds)
Flodd Avatar
4y, 8m agoPosted 4 years, 8 months ago
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#81
fanpages

Just in the PS Vita case, I presume ;)

Yes, I agree. Haven't got the money to spend on one unit; I certainly couldn't afford to wreck one in order to check the User Manual is correct.


Well, Sony provided the manual. It's highly unlikely they'll put something of that nature that's completely incorrect.

Are you picking one up at launch?
banned#82
One of our members used one today - http://www.vgforums.co.uk/forum/viewtopic.php?f=31&t=297


Defo getting one but will wait though I suspect poor Asia sales is more to do with the western game line up (opposite to PSP)
#83
ODB_69
One of our members used one today - http://www.vgforums.co.uk/forum/viewtopic.php?f=31&t=297


Defo getting one but will wait though I suspect poor Asia sales is more to do with the western game line up (opposite to PSP)


I was under the impression that the only western game on release was uncharted...?
#84
BobSmith
Are you picking one up at launch?


(i have posted this a few times in other threads, so apologies to anybody reading this again)

I pre-ordered the (WiFi + 3G) PlayStation Vita console on 7 June 2011 (when it was first available in every retailer’s online catalogue).

When the pre-order incentive was announced on the Official European PlayStation Blog (15 November 2011), I contacted GAME’s Customer Services to enquire if I was eligible, & was told that it was just for in-store pre-orders!

Cancelling my online order is likely to cost them the sale as I will use a retailer (for example, Argos) that will be able to deliver to my address for the release date.

However... I am not finding any of the launch day titles are "must haves" for me.

I have pre-ordered "Uncharted: Golden Abyss" because Amazon (UK) listed it for £28.37 (on 18 December, but the price has subsequently risen).

I have also pre-ordered "Lumines" (but I suspect that will not be honoured, like the £17.99 "PS VITA Memory Card 16GB Model" mis-priced item was cancelled after my order on 14 December 2011):


PlayStation Vita Games Preorders : Rayman Origins, Lumines, Dungeon Hunter Alliance, Asphalt, Michael Jackson The Experience @ Amazon.co.uk for £5.96


BFN,

fp.

PS. Recommended retailers offering the pre-order incentive(s) from an e-mail I received from Sony Computer Entertainment two days ago:

GAME, HMV, Amazon (UK), Play.com, Argos, Blockbuster

Edited By: fanpages on Jan 08, 2012 23:40
1 Like #85
ODB_69
One of our members used one today - http://www.vgforums.co.uk/forum/viewtopic.php?f=31&t=297


Defo getting one but will wait though I suspect poor Asia sales is more to do with the western game line up (opposite to PSP)


Thanks for the link, ODB'.

I've just added a comment about "Transfarring".
#86
Cant see a price drop. Its only selling badly in japan because, believe it or not, japanese people mainly buy japanese games. And there are none for Vita.

Just wait till monster hunter or final fantasy hits, the sales will rocket.
#87
PLAYSTATION®VITA, PLAYSTATION®3, PSP® (PLAYSTATION®PORTABLE) AND PLAYSTATION®2 RETAIL SALES EXCEED 6.5 MILLION UNITS WORLDWIDE DURING THE HOLIDAY SALES SEASON

Sony Computer Entertainment to Further Expand the World of PlayStation®
PlayStation®Vita Retail Sales Achieve Half Million Units in Japan and Asia in Three Weeks

Tokyo, January 10, 2012 – Sony Computer Entertainment Inc. (SCE) today announced that holiday season*1 retail sales of the PlayStation®Vita (PS Vita) portable entertainment system, the PlayStation®3 (PS3®) computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system and the PlayStation®2 computer entertainment system exceeded 6.5 million units worldwide*2.

PS Vita sold half million units*2 to consumers since its launch on December 17, 2011 in Japan and December 23, 2011 in Asia*3. Deep and immersive gaming is at the core of PlayStation’s DNA, and PS Vita is the latest embodiment of this vision. PS Vita offers a revolutionary combination of rich gaming and social connectivity within a real world context, and by having 3G network connectivity, PS Vita provides infinite possibilities for users to connect with friends and other PS Vita users. PS Vita launched concurrently with 24 software titles from both 3rd party developers and publishers and SCE Worldwide Studios, including “RIDGE RACER” from NAMCO BANDAI Games Inc., “LORD of APOCALYPSE” from SQUARE ENIX CO., LTD., “DYNASTY WARRIORS NEXT” from Tecmo Koei Games Co., Ltd., “Everybody’s Golf 6,” “Little Deviants,” and “Uncharted: Golden Abyss” from SCE enabling users to enjoy a wide array of gameplay experiences. In addition, more than 70 PS Vita software titles are now in development for the Japanese market to ensure PS Vita users always have an amazing selection of games to choose from.

The PlayStation 3 platform continues to grow in popularity with consumers across the world. With its unmatched lineup of exclusive software titles, expanding entertainment services on PlayStation®Network and support for new technologies, including stereoscopic 3D and PlayStation®Move, the PS3 has become the center of the living room for entertainment. The PS3 system exceeded 3.9 million units*2 worldwide during the holiday sales season, and continues to build momentum and remains on track to reach its annual sales target of 15.0 million hardware units worldwide in the fiscal year ending March 31, 2012. With continued support from 3rd party developers and publishers around the world, numerous blockbuster software titles were released for the PS3 system during the holiday season. The software line-up includes platform-defining franchises that contributed significantly to PS3 hardware sales such as “MOBILE SUITE GUNDAM EXTREME VS.” from NAMCO BANDAI Games Inc., “FINAL FANTASY XIII-2” from SQUARE ENIX CO., LTD., “WARRIORS OROCHI 3” from Tecmo Koei Games Co., Ltd., “UNCHARTED 3: Drake’s Deception” (SCE). The PS Move motion controller continues to appeal to more gamers as it exceeded 1.7 million units during the holiday sales season. PS Move will continue to offer more supported and dedicated titles for 2012, delivering PlayStation’s experience to more users around the globe. The PlayStation®2 platform continues its sales momentum and remains robust sales especially in emerging counties and regions such as Eastern Europe, the Middle East, Southeast Asia and South America, and exceeded half million units worldwide.

The PSP platform continued its growth, attracting a broader range of users with its enhanced line-up of software titles from 3rd party developers and publishers as well as from SCE WWS. Worldwide PSP sales exceeded 1.6million units*2 during the holiday season. The PSP systems continue to perform well with PSP-3000 series, the popular PSP system in Japan and North America, a wide variety of PSP software libraries, and PSP-E1000, exclusively released in Europe and PAL territories without Wi-Fi connectivity feature at an attractive price point of €99 in November 2011.

SCE will continue to deploy various measures to further expand the PlayStation business with strong support from users as well as 3rd party developers and publishers, and will vigorously enhance the world of computer entertainment system that is possible only on the PlayStation platforms.

*1 From November 21, 2011 to January 5, 2012 for Japan and Asia, from November 21 to December 31, 2011 for North America, and from November 18 to December 31, 2011 for Europe / PAL territories.

*2 Number of retail sales to customers is estimated by SCEI.

*3 Hong Kong and Taiwan.

*4 Some titles are only available in Japan.


BFN,

fp.
#88
FYI: "Little Big Planet Vita Hands-On Preview" (Dealspwn.com)

Brendan Griffiths, 15 January 2012
...Lasting Impressions

The old PSP version of Little Big Planet couldn't really offer anything the PS3 game didn't do better, but that doesn’t appear to be the case here. It’s slightly disappointing that we won’t be able to have any cross-platform connectivity, as we would have liked to have been able to edit PS3 levels on the Vita and vice versa. The touchscreen functionality of potential Vita levels held this back though as there’s no way to account for them on the PS3.

LBP Vita is the sort of early killer app that the handheld will need to convince people that it is more than a watered-down version of their home console. The Vita wants to be a contender, it isn't merely concerned with taking on the 3DS, it would like a piece of the action from the big boys too.
#89
Someone in another thread stated that the vita sales figures were comparable to psp... I'm sure the psp was selling double what the vita is in weeks 2 to 5...

There must be a graph somewhere... Probably already in this thread...
#90
Flodd
Someone in another thread stated that the vita sales figures were comparable to psp... I'm sure the psp was selling double what the vita is in weeks 2 to 5...

There must be a graph somewhere... Probably already in this thread...


If the quoted statistic from "the other thread" is correct then that is impressive given the current economic state.

However, I was unclear whether you meant the first few weeks of sales of the PSP-1000 back in December 2004 compared with the first few weeks of the availability of the PlayStation Vita in Japan (December 2011), or sales of both consoles in December 2011 onwards.

PS. Also see comment #88 (above).

BFN,

fp.

Edited By: fanpages on Jan 15, 2012 17:40
1 Like #91
fanpages
Flodd
Someone in another thread stated that the vita sales figures were comparable to psp... I'm sure the psp was selling double what the vita is in weeks 2 to 5...

There must be a graph somewhere... Probably already in this thread...

If the quoted statistic from "the other thread" is correct then that is impressive given the current economic state.

However, I was unclear whether you meant the first few weeks of sales of the PSP-1000 back in December 2004 compared with the first few weeks of the availability of the PlayStation Vita in Japan (December 2011), or sales of both consoles in December 2011 onwards.

PS. Also see comment #88 (above).

BFN,

fp.

THis bit...

the first few weeks of sales of the PSP-1000 back in December 2004 compared with the first few weeks of the availability of the PlayStation Vita in Japan (December 2011)

If there's a reliable source on this it's you!
#92
Flodd
...If there's a reliable source on this it's you!


I have seen you in as many threads, if not more, than I have contributed to.

I am, as it happens, coming around to your viewpoint regarding ordering within the first six months, if I'm honest.

Regarding the comparison of statistics, I don't think you can really compare the two handheld consoles due to the countless variable factors that influenced the market back in 2004 versus the present economic conditions.

The original PlayStation Portable was Sony's first handheld (PlayStation-branded) video games console & you cannot erase the perceptions of the public since it has been available in order for the same demographic of potential customers to treat the availability of the PlayStation Vita without these.

I also do not think you can compare the sales figures of a Sony-branded console against any of the competitors' (handheld, or otherwise) hardware, & vice versa.

Each device offers something different, even if not in the technology on-board "out of the box", but in the selection of games titles due to the exclusive releases for each machine.

The public's decision to buy is not just based on facts & figures that can be rationalised.

One person may buy because they like the colour, another the shape, a third as they are going on holiday & the first store that is visited has one particular console in stock, a fourth because they spoke to a biased/misinformed sales assistant, or they only have so much disposable income in that day/week/month, they saw an advertisement the day before & remembered the product when passing an outlet, and so on & so forth.

The public at large will tend towards a unified or majority decision (much like the voting of "deals" here at HotUKDeals) but the reason(s) to purchase are subjective & you cannot predict what an individual will do without any knowledge of their preferences in exactly the same, fixed, market conditions.

Statistics can be used to prove or disprove a point depending on the analyst's presentation, or the reader's comprehension.

Sales figures are always skewed because of the way the data is gained from selective retailers over a certain period (where any retailer may not have the complete figures compiled for reporting). Using "units shipped" from the manufacturer's warehouse is also no real indication of public interest as some of the very first batch of consoles may sit in a warehouse or in a stock room of a merchant without ever being on show to a member of the public.

Sales figures also do not take into account returns to the point of sale, or pre-owned sales within days or weeks of the original purchase.

Yes, five hundred units may have been sold in any given day, but if two hundred were returned the next week, & another one hundred & fifty were sold privately by their first owner within days of the purchase then the presentation of the "day one" sales becomes a pointless exercise.

Pre-orders lodged in advance of the day of release are also meaningless if a significant portion are not collected & are re-allocated back into the individual retailer's stock room.

If statistics are all that is involved in decision making & could be read in a foolproof way then weather reports would be 100% accurate, everybody would double their money betting on horse races, & any marketer could predict the most suitable time of day to advertise a customer's wares (either in person, or by media outlets such as radio, television, news publications & electronic channels).

It cannot be done because the variable factor in each of these outcomes is human intervention.

BFN,

fp.
#93
I was insanely hyped for the Vita.

Then I rediscovered my passion for the PSP and it's now more than affordable prices. I have a generation of games to get through including some astonishing J-RPG's so will only look at the Vita after a price drop.
#94
dtovey89
I was insanely hyped for the Vita.

Then I rediscovered my passion for the PSP and it's now more than affordable prices. I have a generation of games to get through including some astonishing J-RPG's so will only look at the Vita after a price drop.


I don't think you are alone in this view.

Shame it didn't happen to everybody with a PSP console two or three years ago but, fortunately, titles are still being released & supported.

Just because a new console is released it doesn't automatically decrease the enjoyment of what has gone before.

Current = the new retro, etc.
#95
fanpages
dtovey89
I was insanely hyped for the Vita.

Then I rediscovered my passion for the PSP and it's now more than affordable prices. I have a generation of games to get through including some astonishing J-RPG's so will only look at the Vita after a price drop.


I don't think you are alone in this view.

Shame it didn't happen to everybody with a PSP console two or three years ago but, fortunately, titles are still being released & supported.

Just because a new console is released it doesn't automatically decrease the enjoyment of what has gone before.

Current = the new retro, etc.


I'm also annoyed that the Vita won't be able to run PS1 games from launch day. I actually purchased a few PS1 eboots from the PSN store a few months ago in anticipation for the Vita in case it had a poor launch list. I may as well have stuck to my downloaded versions for the PSP.
#96
dtovey89
I'm also annoyed that the Vita won't be able to run PS1 games from launch day. I actually purchased a few PS1 eboots from the PSN store a few months ago in anticipation for the Vita in case it had a poor launch list. I may as well have stuck to my downloaded versions for the PSP.


That was always the case though. Sorry you wasted your money.

Eventually, when PlayStation Store becomes PlayStation Suite that may change, but for the immediate future you will have to play the older titles on older consoles.

That said, there is talk of an upgrade path for existing Universal Media Disc owners to allow them to download the same content either for free or negligible cost.

I know this was also mentioned for the PSPgo, but I think they mean it this time! :)
#97
fanpages
dtovey89
I'm also annoyed that the Vita won't be able to run PS1 games from launch day. I actually purchased a few PS1 eboots from the PSN store a few months ago in anticipation for the Vita in case it had a poor launch list. I may as well have stuck to my downloaded versions for the PSP.


That was always the case though. Sorry you wasted your money.

Eventually, when PlayStation Store becomes PlayStation Suite that may change, but for the immediate future you will have to play the older titles on older consoles.

That said, there is talk of an upgrade path for existing Universal Media Disc owners to allow them to download the same content either for free or negligible cost.

I know this was also mentioned for the PSPgo, but I think they mean it this time! :)


Yes but I've heard the discount is going to be very stingy.

If it was 75% off I'd buy a shed load of cheap UMD's just to do this.
banned#98
I'd love to see the vita technology incorporated into a phone
#99
Elton Chong
I'd love to see the vita technology incorporated into a phone

That's the first sensible thing you've said... I'd buy that for a dollar!

Article from SPONG

The PlayStation Vita has been facing some criticism from industry pundits regarding its sales in its homeland since its launch on December 17, 2011. We've examined the Media Create figures. You could be in for a surprise.

Here are - as per Media Create - the total Japanese handheld console sales in the first four weeks since launch.

Nintendo DS: 1,286,074
PSP: 482,252
Nintendo 3DS: 742,244
PS Vita: 482,901

Certainly Nintendo's DS iterations have been constantly beating Sony's in this period. But let's look at those Vita sales versus PSP again:

PSP: 482,252
PS Vita: 482,901

That's right. The 'failing' PS Vita has actually outsold the successful PSP over comparable four week periods since their respective launches.

So, how do those four weeks pan out in detail? Like this:

PSP: 160,019 - 85,059 - 107,217 - 129,957
PS Vita: 324,859 - 72,479 - 42,648 - 42,915

Yes, following a more impressive Week 1 than the PSP, the Vita is trending downwards horribly. This could be down to resupply issues of course. In comparison, the PSP launched initially with low and flat sales but with a constant supply to retail.

Before we go, let's look at the Nintendo's DS versus the 3DS in that same four week since launch period:

Nintendo DS: 468,883 - 198,892 - 221,625 - 396,674
Nintendo 3DS: 374,764 - 209,623 - 96,463 - 61,394

Once again we've got a downward trend for the 3DS.

However, as it correctly pointed out, the Vita was released during holiday period and there wasn't ANY shortage. The PSP had shoratge issues.
#100
The game has changed. Pre-PSP laucnh in 2004 was full of hype and general excitement for this next generation console. It offered something different and so much more to Nintendo's previous handhelds and people were generally interested.

Back then the mobile format (in a gaming sense) was almost non existent. There was no £0.69 games available and people were happy to spend £39.99 on PS2/Xbox/Gamecube games and would soon embrace £49.99/£55 games for the upcoming Xbox 360.

Sony could afford to set a high price for both it's new handheld and games - they knew people would lap it up. If the PSP had some more AAA titles released several years earlier and if the PSN market was introduced from launch it would have been so much more well received. Despite it's flaws it still sold out due to hype alone.

The Vita just cannot compete with iOS/Android and now even cheap PSP essentials. Even a diehard PSP such as myself won't be purchasing a Vita at launch. If it was £149.99 at launch (potential loss leader) with affordable memory cards and games maxed at £17.50/£22.50 then I would consider it as the higher prices (in comparison to apps, etc) wouldn't be that high. However, you can almost guarantee that GAME will be selling Uncharted for £45 and on the pretences of overpricing I am out and sticking with my trusted PSP 3003. For now.
banned 1 Like #101
Graphically, certainly in this day and age of casual mobile games, the PSP is perfectly adequate. People are just becoming less interested in slight visual improvements which we are seeing more and more with each generation.
#102
I wish Sony didn't put all their "essential" titles in those awful orange cases! Just lower the price of the original cases so I can buy them :)
banned#103
Seems people still have interest In the ageing psp. Am I missing a trick here or something.

What's the best psp model to get and how much are they. How about games. Are there
Any must have cheap titles.
#104
Elton Chong
Seems people still have interest In the ageing psp. Am I missing a trick here or something.

What's the best psp model to get and how much are they. How about games. Are there
Any must have cheap titles.

It depends what you're after...

PSP 1000 (FAT) - Heavy but good build quality, v.cheap 2nd hand and easy to install CFW if that's your thing.
PSP 2000 (slim n lite) - Very light, cheaper finish/quality, still fairly cheap 2nd hand and easy to install CFW.
PSP 3000 (slim n brite) - Very light (some problems with screen which is brighter than previous iterations but as a result has scan lines), Slightly more difficult to insall CFW (as I understand it)
PSP N Series (PSPGO) - Doesn't feel any lighter or brighter than the 2000 series but no longer has a UMD drive so is download only, Slightly more difficult to insall CFW (as I understand it).

There's also a new budget edition which I haven't actually sen or held yet so I can't comment...

Top games...

Katamari, God of War: Chains of Olympus, Grand Theft Auto: Chinatown Wars, Loco Roco... To be honest I only EVER play fifa and that hasn't changed since 2009 (ish) but at least I can get a football fix on the train...
#106
banned#107
I've decided to claim my Son's PSP as my own now he has a new 3DS. It's a shame it's been so unsupported in its lifetime.

Currently enjoying savage moon. Who needs state of the art graphics.
#108
master_chief
I've decided to claim my Son's PSP as my own now he has a new 3DS. It's a shame it's been so unsupported in its lifetime.

Currently enjoying savage moon. Who needs state of the art graphics.

I had a good hour on fifa and pro evo 12 last night... I just can't get into fifa on the full size console, too many buttons, too much to think about...
banned#109
Flodd
master_chief
I've decided to claim my Son's PSP as my own now he has a new 3DS. It's a shame it's been so unsupported in its lifetime.

Currently enjoying savage moon. Who needs state of the art graphics.

I had a good hour on fifa and pro evo 12 last night... I just can't get into fifa on the full size console, too many buttons, too much to think about...

Is it much simpler on the PSP? I had a go on Fifa12 the other night on PS3 and it really feels like you need to be a seasoned veteran to keep up with them.
#110
master_chief
Flodd
master_chief
I've decided to claim my Son's PSP as my own now he has a new 3DS. It's a shame it's been so unsupported in its lifetime.

Currently enjoying savage moon. Who needs state of the art graphics.

I had a good hour on fifa and pro evo 12 last night... I just can't get into fifa on the full size console, too many buttons, too much to think about...

Is it much simpler on the PSP? I had a go on Fifa12 the other night on PS3 and it really feels like you need to be a seasoned veteran to keep up with them.

Hell yeah... makes for a more entertaining game, the only downside being that there's been little evolution in gameplay over the lifespan of the PSP (barring 360 degree running from world cup 10 onwards) so even on the top difficulty legend (with West Brom) I win far more often than I lose.
banned#111
Flodd
master_chief
Flodd
master_chief
I've decided to claim my Son's PSP as my own now he has a new 3DS. It's a shame it's been so unsupported in its lifetime.

Currently enjoying savage moon. Who needs state of the art graphics.

I had a good hour on fifa and pro evo 12 last night... I just can't get into fifa on the full size console, too many buttons, too much to think about...

Is it much simpler on the PSP? I had a go on Fifa12 the other night on PS3 and it really feels like you need to be a seasoned veteran to keep up with them.

Hell yeah... makes for a more entertaining game, the only downside being that there's been little evolution in gameplay over the lifespan of the PSP (barring 360 degree running from world cup 10 onwards) so even on the top difficulty legend (with West Brom) I win far more often than I lose.

Sounds more like my cup of tea. Fifa on the ps3/360 is no longer designed for the pick up and play crowd.
#112
I'll keep this updated for a while longer to track sales volumes prior to the UK launch (and probably for the first couple of weeks of the UK launch).

For now games have released their bundles.. which might save the cost of the memory card (ove r the RRP) but you're probably better off shopping around...

Uncharted Bundle

Other bundles
banned#113
What's the latest with hacking it?
1 Like #114
master_chief
What's the latest with hacking it?

Funny you should mention that...

Hacked to run PS3 games

Sony seem to have ticked off the wrong people with the Geohotz stuff...
banned#115
master_chief
Flodd
master_chief
Flodd
master_chief
I've decided to claim my Son's PSP as my own now he has a new 3DS. It's a shame it's been so unsupported in its lifetime.

Currently enjoying savage moon. Who needs state of the art graphics.


I had a good hour on fifa and pro evo 12 last night... I just can't get into fifa on the full size console, too many buttons, too much to think about...


Is it much simpler on the PSP? I had a go on Fifa12 the other night on PS3 and it really feels like you need to be a seasoned veteran to keep up with them.


Hell yeah... makes for a more entertaining game, the only downside being that there's been little evolution in gameplay over the lifespan of the PSP (barring 360 degree running from world cup 10 onwards) so even on the top difficulty legend (with West Brom) I win far more often than I lose.


Sounds more like my cup of tea. Fifa on the ps3/360 is no longer designed for the pick up and play crowd.


Console versions have had a 2 button control scheme for noobs since the World Cup 2010 game
http://www.gametrailers.com/video/two-button-control-fifa-world/64767
banned#116
Who you calling a noob... I've played Fifa since the very first one on the MD!!

It just so happens I haven't played one properly in years...
#117
Now selling only £15k - The average attendance for a division 1 game

Sony had better hope those US and EU launches go a little better and that sales hold for longer...

However, this week’s Tales of Innocence R by Namco Bandai is expected to give sales a boost as one of the handheld’s highest profile releases so far. In two more weeks, Sony will be releasing its own Gravity Rush title, which could also help boost PS Vita sales.

On a side note I popped into game yesterday to trade some stuff for a gift card and the preorder bonus is very much still on, had to chuckle at the poor sales assistant trying to persuade me the only way to get hold of one (a vita that is) of launch day was to pre-order.

He blamed poor Japanese sales on the earthquake.

On yet another side note I'm assured that demo consoles are due in store before the week is out. That was the same sales assistant though so should be taken with a large pinch of salt.

Edited By: Flodd on Jan 26, 2012 09:57
1 Like #118
Just had half an hour on one... I'm actually not that impressed. Thunb sticks feel a little light and unresponsive, screen in nice but brings nothing new to the game...

I can see why it's struggling, it's not that much of a leap from the psp...
#119
Whats the beef with PS Vita. I like it. Will buy it...
1 Like #120
ahmed123
Whats the beef with PS Vita. I like it. Will buy it...

Its cool to hate on things.

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