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PS3 or XBOX 360 Which is better, theres only on way to find out........

stefone Avatar
6y, 3m agoPosted 6 years, 3 months ago
Fight!

Somewhere you can all get to air your opinions.

Stop hijacking threads and deals and got something to say, say it here.

You have an opinion then say it but give valid reason, not like the stereotypical bunch on here that struggle typing more than "mine is better than yours"
stefone Avatar
6y, 3m agoPosted 6 years, 3 months ago
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#1
heres the answer-buy whichever you want and be happy with that-who cares what console someone else has?

neither is "better"-they each have pluses and minuses-why anyone would waste their breath trying to convince someone their console is better than someone elses is beyond me.

fanboyism brings the 5 year old out in every adult.
#2
Neither Super Nintendo Kicked Both Their Asses :)
#3
Just get both, and you're the winner! :p
#4
another xbox vs ps3 thread

/sigh
#5
Boogie83e
Just get both, and you're the winner! :p

My thoughts exactly, I have a PS3 owned it for years 40gb model and to be honest I have never taken it out of the box. I kept it purely becuase when they upgraded to 60Gb and removed backwards comp for PS2 had an idea it may be worth keeping hold of for the future.

Have to admit, Xbox 360 for me and only because spend a lot of time at the moment using XNA and game development cant do this with a PS3
#6
the best console is the one most of your friends have.

Edited By: fret on Aug 21, 2010 15:54: -
#7
Dannysubaru
Neither Super Nintendo Kicked Both Their Asses :)

This.
banned#8
xbox for gaming

ps3 for multimedia

/////thread
banned#9
h2k92
Dannysubaru
Neither Super Nintendo Kicked Both Their Asses :)

This.


You mean MegaDrive did!!!
#10
master_chief
h2k92
Dannysubaru
Neither Super Nintendo Kicked Both Their Asses :)

This.


You mean MegaDrive did!!!


Oooh...But Super Mario World was just amazing when i was child...so no :P
#11
got both and i reckon they both get pretty equal use.

recently got sky up and running on the xbox which is excellent in my opinion and gets alot of use now the football's back. use the ps3 lots for movies, occassional photos and music.

in terms of gaming, solo games get my vote for the ps3. fifa's pretty much the only exception there, great onlne also. the likes of cod/battlefield that only really have multiplayer lifespan then xbox is the way for me. better headset and more mates online. better online experience all in all.

each to our own
#12
WOW Zomg - never seen a thread like this before!!!!!111111111
#13
ryman1000
xbox for gamingps3 for multimedia/////thread

this :)
suspended#14
ryman1000
xbox for gaming

ps3 for multimedia

/////thread


I seem to have forgot what the most recent Game of the Year was.
Hmm...hmm..could you remind me?
banned#15
Boogie83e
Just get both, and you're the winner! :p


I have and your right..
banned#16
Both
banned#17
Both
#18
DarkKnight
ryman1000
xbox for gamingps3 for multimedia/////thread
I seem to have forgot what the most recent Game of the Year was.Hmm...hmm..could you remind me?

Pong ?
#19
PC there end of thread.
#20
xbox360 hammers the ps3
i thought about buying a ps3 and done some research
1 the ps3 wont allow you to install games to hard drive so that means your cdrom is constantly on the go which will result in hardware faults rather sooner than later
also they look cheap made
the 360 looks and feels much better than a ps3
#21
will65mcmanus
xbox360 hammers the ps3
i thought about buying a ps3 and done some research
1 the ps3 wont allow you to install games to hard drive so that means your cdrom is constantly on the go which will result in hardware faults rather sooner than later
also they look cheap made
the 360 looks and feels much better than a ps3


Most PS3 Games automatically install your games to the hard drive.
Go back to your research.
You don't know until you try both that's the only way to settle it.
Its personal preference.
1 Like #22
Just brought one back from tesco for £144 to replace my 20gb model.
I think my old xbox was the noisiest on the planet and even when a game was hard drive installed the noise drowned my surround system

This new one is fantastic, I can watch sky on demand without the tv on full volume, and can hear my friends online when playing multiplayer games.

Have a wii
Not got a ps3.
Wouldn't turn a ps3 down, but have no real need for one.

Like all three



Edited By: piratematt on Aug 21, 2010 20:38: On topic
#23
stefone
Boogie83e
Just get both, and you're the winner! :p


My thoughts exactly, I have a PS3 owned it for years 40gb model and to be honest I have never taken it out of the box. I kept it purely becuase when they upgraded to 60Gb and removed backwards comp for PS2 had an idea it may be worth keeping hold of for the future.

Have to admit, Xbox 360 for me and only because spend a lot of time at the moment using XNA and game development cant do this with a PS3

Really? Strangest thing I've heard in years.
#24
ryman1000
xbox for gaming

ps3 for multimedia

/////thread


DarkKnight

I seem to have forgot what the most recent Game of the Year was.
Hmm...hmm..could you remind me?


FYI: PlayStation Move wins best hardware at gamescom (VG247.com)
---
There are six awards altogether and the full “best of” winners list is below:

* Gran Turismo 5 – Best of gamescom
* PlayStation Move – Hardware accessories
* Gran Turismo 5 – Console games
* Super Scribblenauts – Mobile games
* Guild Wars 2 – Online games
* Crysis 2 – PC games
* Kirby’s Epic Yarn – Best of Family Entertainment
---

BFN,

fp.
banned#25
any real gamer has both and doesn't argue about which is better


BFN,

fp.
#26
I have both and much prefer the Xbox, the online gaming seems far superior to me anyway

People always say the PS3 is great for multi-media but tbh I havn't looked into it yet, is there any great features that I should know about?
#27
will65mcmanus
xbox360 hammers the ps3
i thought about buying a ps3 and done some research
1 the ps3 wont allow you to install games to hard drive so that means your cdrom is constantly on the go which will result in hardware faults rather sooner than later
also they look cheap made
the 360 looks and feels much better than a ps3


I play PlayStation & PS2 CD-ROM based titles regularly on both of my European Release Day PS3 consoles (both of which have their original integral Blu-ray Drive, & all their original components as supplied from new on 23 March 2007) & the drives are not constantly being used in either machine.

The trouble with doing 'research' is that unless you have used the test subject for any length of time you cannot fully appreciate how the item is useful to you rather than relying on the comments made by somebody else.

If you prefer the Xbox 360 console that's fine; but it doesn't make the PS3 any less of a useful console to somebody else.

I too like the ability to install games to my Xbox 360's hard drive, but I do not like the controller design as much as those available for the PS3 console.

That may not be important to you; but it is to me. Both aspects are important; neither dismisses nor nullifies the attributes of the other machine.

The benefits of ownership of any product are, to a point, very subjective.

BFN,

fp.
#28
DaveLister
any real gamer has both and doesn't argue about which is better

BFN,

fp.


What makes a gamer 'real' or not?

BFN,

fp.
#29
chelskii
I'm not convinced by MOVE or Kinect and until I get to play them for myself I won't be buying either.

Here is a MOVE review by an actual OWNER not the usual look how good/bad it plays in the demo booths preview crap -

MOVE REVIEW

Main points listed before and then a small review of each game on the demo disc are -

1 "The input lag is noticeable with EVERYTHING. Not so much that it is make or break, but it is noticeable. It's a little like playing online and mentally compensating for a specific lag while playing."

2. "Controlling the PS3 interface with the Move controller is really frustrating. Hold in the trigger and shake the stick to move in all directions... but it is waaaay too sensitive. I found myself giving up and reaching for the DS3. The web browser also does not create a virtual mouse which I thought would have been a nice touch."

3."You also must calibrate EVERY controller between every different title".

4. "I also am really disappointed there is no consistent interface between games. Sports Champions will actively tell you when your controller is not in view of the PSEye, Tiger just makes wild assumptions. Some games ask you to calibrate by hitting the action button and pointing at the Eye, some the trigger, some the X button"

5. "I had to stand for every game but it isn't because of the technology, it's more because the games were designed that way. For example, Sports Champions' table tennis allows you to move in all directions to play the ball and is surprisingly effective. I will try and be more detailed about it in the description of the titles."



Indeed. You cannot tell if either is the product for you until you have both side-by-side to make comparisons for your needs.

The fact the 'reviewer' above is using a Demo Disc of the titles is not a valid test for me to draw any conclusions from.

FYI: Two of my "Misc" threads as background reading...

Kinect Technical Specifications made public (comparison to PlayStation Move & Wii Remote controllers)

The Possibilities, Surprises & Limits of PlayStation's Move According to The Inventor

BFN,

fp.
#30
master_chief
h2k92
Dannysubaru
Neither Super Nintendo Kicked Both Their Asses :)
This.
You mean MegaDrive did!!!

I used to think the same, but as I got older Megadrive was way behind compared to SNES
banned#31
stefone
Boogie83e
Just get both, and you're the winner! :p


My thoughts exactly, I have a PS3 owned it for years 40gb model and to be honest I have never taken it out of the box. I kept it purely becuase when they upgraded to 60Gb and removed backwards comp for PS2 had an idea it may be worth keeping hold of for the future.

Have to admit, Xbox 360 for me and only because spend a lot of time at the moment using XNA and game development cant do this with a PS3


Is that a lie?
Wasn't the 60GB model first with BC, the 40GB came out after without.
I get the feeling you haven't got a PS3 at all.
banned#32
chelskii


I'm not convinced by MOVE or Kinect and until I get to play them for myself I won't be buying either.

Here is a MOVE review by an actual OWNER not the usual look how good/bad it plays in the demo booths preview crap -

MOVE REVIEW

Main points listed before and then a small review of each game on the demo disc are -

1 "The input lag is noticeable with EVERYTHING. Not so much that it is make or break, but it is noticeable. It's a little like playing online and mentally compensating for a specific lag while playing."

2. "Controlling the PS3 interface with the Move controller is really frustrating. Hold in the trigger and shake the stick to move in all directions... but it is waaaay too sensitive. I found myself giving up and reaching for the DS3. The web browser also does not create a virtual mouse which I thought would have been a nice touch."

3."You also must calibrate EVERY controller between every different title".

4. "I also am really disappointed there is no consistent interface between games. Sports Champions will actively tell you when your controller is not in view of the PSEye, Tiger just makes wild assumptions. Some games ask you to calibrate by hitting the action button and pointing at the Eye, some the trigger, some the X button"

5. "I had to stand for every game but it isn't because of the technology, it's more because the games were designed that way. For example, Sports Champions' table tennis allows you to move in all directions to play the ball and is surprisingly effective. I will try and be more detailed about it in the description of the titles."

6. "this technology is solid. It feels a little snappier than Nintendo's add-on. "





Kinect must be diabolical then, seeing as though Move won best hardware against it.:p
banned#33
Was more of a 360 man even though I own both but now the PS3 has been hacked and as long as it continues down the avenue of PSP hacking then I'd say the PS3 now has the edge.

Edited By: master_chief on Aug 22, 2010 13:04: .
#34
hardware is obvious, lets talk about games.
ok.....
GT5
LBP2
killzone 3
resistance 3
ratchet and clank all 4 one
the last guardian
socom 4
infamous 2
motorstorm apocalypse
twisted metal

in addition to free dlc on mass effect 2, a so called "best console version" of portal 2.

i will however admit that multiplats tend to be slightly better on xbox like mafia II and red dead redemption but some are also better on ps3 like dragon age and final fantasy. unless you compare screenshots, most games are infact extremely similar and hard to spot differences except the really bad ones like fallout 3.

Edited By: fps_d0minat0r on Aug 22, 2010 13:48: missed a word
#35
fps_d0minat0r
hardware is obvious, lets talk about games.ok.....GT5LBP2killzone 3resistance 3ratchet and clank all 4 onethe last guardiansocom 4infamous 2motorstorm apocalypsetwisted metalin addition to free dlc on mass effect 2, a so called "best console version" of portal 2.i will however admit that multiplats tend to be slightly better on xbox like mafia II and red dead redemption but some are also better on ps3 like dragon age and final fantasy. unless you compare screenshots, most games are infact extremely and hard to spot differences except the really bad ones like fallout 3.

Are they out though ?

Sequels do seem to be the only things these companies are interested in releasing these days on the 2 main platforms but people must generally like that for them to keep doing it. (I personally would like to play a little more Resistance eg v(3) even if it's gotten a little stale(samey) like Halo.
#36
chelskii
Met-Cast
will65mcmanus
xbox360 hammers the ps3
i thought about buying a ps3 and done some research
1 the ps3 wont allow you to install games to hard drive so that means your cdrom is constantly on the go which will result in hardware faults rather sooner than later
also they look cheap made
the 360 looks and feels much better than a ps3


Most PS3 Games automatically install your games to the hard drive.
Go back to your research.

You don't know until you try both that's the only way to settle it.
Its personal preference.


He did his research (in regard to the hard drive installing)

PS3 games only partly installs to hard drive and the PS3 uses the Bly ray to read the rest.

The 360 has the option to install the complete game to the hard drive and the disc is only used at the start for about a second just to confirm it's not a copy then it's all hard drive and no laser needed.

As far as which one is better I have a PS3 slim and a 360 S and tbh I think my microwave has the edge over both of them (It's a Samsung by the way)









Thanks I didn't know that.
I doubt he meant like that though. He also thinks the PS3 has a cdrom.
Also thanks for the info on the move.
#37
chelskii
The fact that this is so close to release tells me that the demo disc is almost certainly the retail one that is going to supplied by Sony, so this is giving me the best REAL hands on info so far. especially as some of those games are very simplistic and do not need much grunt to run.

But until I actually give it a go when it's released in the next few weeks I will only take this as a rough guide BUT it's a good rough guide to use for comparison when you actually get to try it for yourself


I think you missed my point. Sorry I did not make it clearer.

The review was based on a disc of Demos of the titles; not the full commercial/retail versions of the (same) titles.

There are plenty of other reviews available from other sources that have been using the full versions of the eventual retail products, or versions in a semi-complete or near-complete state that do rate the PlayStation Move technology.

For instance, I have been looking for the news & reviews of "The Fight" (that was initially "Dukes", then "Motion Fighters", then "The Fight: Lights Out") that I can find.

I read one review yesterday (with a build around 60% of the finished product) that made me believe that it would be a title worth buying:

Preview: The Fight (Joystiq.com) by Kyle Orland on Aug 18th 2010 8:20PM
Joystiq.com

Sony had a new, roughly 60% complete build of The Fight on hand at a pre-Gamescom press event, and I have to say, my experience with the game couldn't have been more different from the one Chris Buffa had a few months ago (when the game still had its "Lights Out" subtitle). For one, I found the artificial intelligence to be at least competitive, if not overly hard. My computerized opponent -- a thin, bouncy, tattooed Asian gangster -- came at me constantly, using quick jabs to take advantage if I opened myself up with too many attacks and not enough guarding. The player who went before me actually lost to his computer opponent, a beefy black man in a wifebeater who countered an endless series of high, straight punches with some accurate low body blows.

For another, I didn't notice any discernible lag between my real-life motions and the punches on screen. That's not to say there wasn't any lag -- in fact, there probably was -- but just that it wasn't easily discernible in the heat of the battle. I didn't find myself making a punching motion and then waiting for a second to see if the game would recognize it as a punch or anything like that. On the contrary, the game seemed pretty good about moving my on-screen fighter's arm almost immediately when I moved my own.


It's hard to understate the importance of the game's accurate punch tracking. I started out my demo just stretching my arms all around me and marveling at the range of motion my on-screen fighter could mimic. After that I tried every type of punch I could think of, from quick high jabs to low crosses, slow powerful uppercuts to hand-over-hand punching bag whirligigs, and the game handled them all accurately and without a complaint. After a few minutes I got brave enough to try some simple combinations -- a few short right jabs followed by a left hook seemed to really catch my opponent off guard. I never felt nearly this level of precision with Wii boxing simulations like those in Wii Sports or Punch Out!

In fact, my short session with The Fight felt a lot like the future we were promised when the Wii remote was first introduced years ago -- a new way of playing where the game actually senses your movements, rather then just sensing any old controller movement. I have no idea if the final game will have enough depth to stand up to repeated play, but the sheer "gee whiz" impact of that first play session is going to stay with me for quite a while.



It certainly interests me more than the information I have seen so far concerning the "Fighters Uncaged" title that will be available for Kinect for Xbox 360, but that is not to say that it will not be a title I will want to play once sufficient details have been made available to capture my imagination.

In some of the other (many) threads on the new motion controller input peripherals I have expressed my interest (& shared the interests of my kids) in the following titles for the Sony product(s):

The Fight" (or "The Fight: Lights Out", previously known as "Motion Fighters" & "Dukes") as mentioned above

"Resident Evil 5: Alternative Edition" (retrospectively patched)

"Pain" (patched)

"LittleBigPlanet" (patched)

"SOCOM[:U.S. Navy SEALs] 4" (or "SOCOM: Special Forces")

"Killzone 3"

"The Sly [HD] Collection"

"Time Crisis: Razing Storm" (including the arcade version of "Time Crisis 4" & a new title, "Deadstorm Pirates")

(I found the new GunCon 3 peripheral too heavy to play for a prolonged period in "Time Crisis 4" & the fact that separate gun devices could not be purchased outside of Japan made the two-player game less than fun. Setting up the light sensors every time somebody wanted to play was also tiresome. With the PlayStation Move controllers I think those issues will be addressed. I sold my "Time Crisis 4" [for profit!] last month as well. The buyer re-sold them again a few weeks later. Maybe they found similar problem[s]).


Also on my (& my kids') 'watch' list are:

"Ape Escape [PS3]"
“Buzz! The Ultimate Music Quiz”
"Heroes on the Move"
"Kung Fu Rider" (previously known as "Slider")
"LittleBigPlanet 2"
"Michael Jackson: The Game"
"Sesame Street" (title to be confirmed)
"SingStar Dance"
“SingStar Guitar”
"Sorcery"
"Sports Champions"
"The Shoot"
"Tron: Evolution"
"TV Superstars"
"Toy Story 3: The Video Game"

Other PlayStation Move-supported titles (announced so far) are as follows:

"Beat Sketcher"
"Brunswick Pro Bowling"
"Deadliest Catch: Sea Of Chaos"
"Dead Space 2"
"Echochrome II"
“EyePet (Move Edition”) (formerly "EyePet 2"; there is also some debate about whether "EyePet" is going to be retrospectively patched, or not)
"Flower" (retrospectively patched)
"Get Fit with Mel B"
"Grand Slam Tennis"
"Gran Turismo 5"
"Heavy Rain (Move Edition)" (patch also to be made available)
"High Velocity Bowling" (patched)
"Hustle Kings" (patched)
"John Daly's ProStroke Golf"
"NBA 2K11"
"Planet Minigolf" (patched)
"R.U.S.E." (may be released with support or may be patched thereafter)
"Raquet Sports"
"Sanzaru Games"
"Sing & Draw" (title to be confirmed)
"Start The Party"
"The Lord Of The Rings: Aragorn's Quest"
"Tiger Woods PGA Tour 11" (Patched)
"Tumble"
"Under Siege"

BFN,

fp.

PS.
Preview: Fighters Uncaged (Joystiq.com)
(by Kyle Orland on Aug 22nd 2010 1:30PM)
Joystiq.com

First, the good news: Fighters Uncaged Prodcuer Luc Verdier recognizes that there have been too many casual, family-oriented games announced for the Kinect thus far, and says the game is his attempt to fix this. Now the bad news: based on a recent demo of the game at Gamescom, Fighters Uncaged utterly fails in this attempt.

As you can see in this live demonstration video, the movement recognition for Fighters Uncaged is far from perfect at this point. Punches can be completely finished and retracted in the real world before they even start in the game, making it hard to string together quick combinations of moves. In fact, Verdier said combos in the final game would actually be activated using a quick-time event system, asking players to string together preset poses for an unblockable chain of attacks. A similar match-the-on-screen-pose system is already in place to dodge or block incoming attacks, and feels incredibly unwieldy.

Even if the motion recognition were perfect, though, the vision of fighting presented in Fighters Uncaged is anything but hardcore. The careful positioning and dancing of a real fighting game is replaced by two fighters that stand rigidly facing one another. You can change the range between you and your computerized opponent (Verdier said the game won't support competitive multiplayer either online or in-person) only by awkwardly performing three specific moves that toggle -- again, awkwardly -- between long, medium and short ranges.

While certain moves like the uppercut can only connect at close range, there doesn't seem to be much practical difference between these choices. At each distance, I felt like I was doing the motion control equivalent of button mashing -- simply flailing about to throw out as many attacks as possible on my unwary opponent. That opponent was incredibly accommodating in this effort, taking the punishment I dished out while rarely throwing any attacks of his own. Despite the dark graphics and violent content intended for the "hardcore," actually playing the game felt more like casual fare -- shallow and sloppy.


The most impressive feature of the Gamescom demo was the sheer number of different moves that the game recognized, from jabs and hooks to overhead smashes, sweeps and even a spinning jump kick (which is activated lamely with an odd shuffling sidestep). That said, the input delay and canned animations for each of these moves detract heavily from the feeling of being in control of a true bad-ass street fighter. Compared to the tightness and immediacy of The Fight, or even the frenetic randomness of Wii Sports boxing, Fighters Uncaged just feels slow and messy.

With the game set for launch alongside the Kinect in November, the development team doesn't have much time to polish up this pre-beta experience. Let's hope they make the most of it.


Edited By: fanpages on Aug 22, 2010 20:56: Added PS.
#38
chelskii
fanpages
chelskii
The fact that this is so close to release tells me that the demo disc is almost certainly the retail one that is going to supplied by Sony, so this is giving me the best REAL hands on info so far. especially as some of those games are very simplistic and do not need much grunt to run.

But until I actually give it a go when it's released in the next few weeks I will only take this as a rough guide BUT it's a good rough guide to use for comparison when you actually get to try it for yourself


I think you missed my point. Sorry I did not make it clearer.

The review was based on a disc of Demos of the titles; not the full commercial/retail versions of the (same) titles.

There are plenty of other reviews available from other sources that have been using the full versions of the eventual retail products, or versions in a semi-complete or near-complete state that do rate the PlayStation Move technology.


I really am not intrested in anything that is not not owned in someones house and very close to release when it comes to these motion control units, I have heard so much crap and seen so many crap links it's got beyond a joke.
You are just trying to be negative against this real review because it has some negative points about Move despite the fact that is there in front of your eyes (I have no idea why) now when I see the first Kinect in home review also just a couple of weeks before it's release I shall also use that as a rough guide.


He's not being negative against this review. I think he's just stating that you might want to be a bit careful as the games being reviewed are just demos. That's all I think he was saying.
You can't be certain this is a real review until you have it in your hands, that's why I don't trust reviews. Unless something unanimously gets good reviews or bad reviews. Even then sometimes it can be down to trying it yourself, which goes for these two consoles aswell.
I'd like to add I am interested in the 'Move', it does seem promising and I will not be cancelling it out whereas 'Kinect' is a no go for me (if you want my reasons feel free to ask). I also believe the video for 'Fighters Uncaged' is acting.

EDIT: Thanks chelskii for revealing to the world that a real person cannot lie and that staff of game companies are not real people.

Edited By: Met-Cast on Aug 22, 2010 16:00: ...
banned#39
chelskii
fanpages
[quote=chelskii] The fact that this is so close to release tells me that the demo disc is almost certainly the retail one that is going to supplied by Sony, so this is giving me the best REAL hands on info so far. especially as some of those games are very simplistic and do not need much grunt to run.

But until I actually give it a go when it's released in the next few weeks I will only take this as a rough guide BUT it's a good rough guide to use for comparison when you actually get to try it for yourself


I think you missed my point. Sorry I did not make it clearer.

The review was based on a disc of Demos of the titles; not the full commercial/retail versions of the (same) titles.

There are plenty of other reviews available from other sources that have been using the full versions of the eventual retail products, or versions in a semi-complete or near-complete state that do rate the PlayStation Move technology.


I really am not intrested in anything that you read on these motion controllers unless it is owned by a real person who has it in their house (as in this case) when it comes to these motion control units as I have read so much crap and seen so many crap links it's got beyond a joke.
You are just trying to be negative against this real review because it has some negative points about Move despite the fact that is there in front of your eyes (I have no idea why) now when I see a Kinect review in a fair test like this Move one also just a couple of weeks before it's release I shall also use that as a rough guide.

As I said "some of those games are very simplistic and do not need much grunt to run" they are almost certainly deoms of the full final release of the game.
{/quote]

a bit naive of you to think that all gaming websites tell the truth, oh except when it suits you of course.
banned 1 Like #40
* Gran Turismo 5 – Best of gamescom
* PlayStation Move – Hardware accessories
* Gran Turismo 5 – Console games
* Super Scribblenauts – Mobile games
* Guild Wars 2 – Online games
* Crysis 2 – PC games
* Kirby’s Epic Yarn – Best of Family Entertainment

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