GT OMEGA PRO RACING SIMULATOR PROFESSIONAL - £309.95 @ GT Omega Racing
298°Expired

GT OMEGA PRO RACING SIMULATOR PROFESSIONAL - £309.95 @ GT Omega Racing

30
Found 2nd Oct 2013
Cockpit Content:
• GT Omega Racing Chassis Frame (Very Sturdy Frame)
• Drink Holder
• Adjustable Wheel Mount
• Rear Speaker Mounts.
• Gearshifter Mount (adjustable horizontally or vertically and mountable on both left and right hand side)
• Swivelling Keyboard Tray  
• Angled pedal plate
• Full size reclinable red and black racing seat with seat sliders for easy adjustment.
• Extension bars.
• Velcro pads to securely fix your wheel and pedals.
• Assembly tools.
 
Monitor Stand Content:
• Mounting plate is fully adjustable in height and by 15 degree angle.
• Fits any monitor with VESA holes of 75mm x 75mm, 100mm x 100mm, 200mm x 100mm, 200mm x 200mm
• Table Top 
• 2 x adjustable speaker mounts   
 
The cockpit comes pre-drilled to hard-mount the:
• Logitech G25/G27 Wheel, pedal and Gearshifter.
• Thurustmaster T500RS wheel, pedal and TH8RS shifter
• All Fanatec Wheel and the Clubsport pedals.
• To Hard-mount the Fanatec Shifters you will need to use the “Fanatec Shifter Brackets” with our Gearshifter mounts.
• Thrustmaster Ferrari F430 Wheel and pedals
• Microsoft Xbox 360 Wheels can be hardmounted with the use of the “Microsoft Xbox 360 Wheel adaptor plates”
 
Monitor Stand Dimension & Weight: 19KG
• Width - 59cm without the 4 support legs. with the support legs 88cm
• Length - 65cm
• Height - 110cm
 
Cockpit Dimension & Weight: 45KG
• LxWxH - 155cm x 54cm x 112cm
 
Sale is for the Racing Cockpit, Seat and monitor stand only. The Racing Wheel and other electronic equipment are NOT included in this sale!
 

30 Comments

lol not much if a looker is it. guess you can't expect much for the money

looks like a multi gym with a recaro type seat lol

Original Poster

Lol

Hot because drinks holder!

Playseat does look better - this has a lot going on.

Banned

double hot, Just because of drinks holder! Would pay more for the ash tray as well, lol
Edited by: "artcheezzz" 2nd Oct 2013

This seems very reasonably priced. That's a lot of steel work gone in that. Is this mass produced? It almost seems like it must be. Not much room to put your shopping in the back though after you've been to Tesco!

Not for me, even if I had the room. We're entering the age of the Oculus Rift, things can only improve on that and that's already pretty fine and almost made for simulations where you are sat in something like a car, spacecraft, mech etc.

techpops

This seems very reasonably priced. That's a lot of steel work gone in … This seems very reasonably priced. That's a lot of steel work gone in that. Is this mass produced? It almost seems like it must be. Not much room to put your shopping in the back though after you've been to Tesco!Not for me, even if I had the room. We're entering the age of the Oculus Rift, things can only improve on that and that's already pretty fine and almost made for simulations where you are sat in something like a car, spacecraft, mech etc.



Lots of problems with motion sickness reported, even admitted by makers.

wasnt this in that film by the coen brothers ?

youtube.com/wat…kns

https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn1/935859_514119215310009_672623741_n.jpg

Cost me £80 (already had the xrocker)

Found it more fun to build my own.

Plan is a projector or 3 big screens, can't decide which.
Edited by: "unquestioned" 2nd Oct 2013

unquestioned

Cost me £80 (already had the xrocker)Found it more fun to build my … Cost me £80 (already had the xrocker)Found it more fun to build my own.Plan is a projector or 3 big screens, can't decide which.



*cough*Oculus Rift*cough*

Sure, Occulus Rift may be a game changer, but you'll still need the wheel and pedals and somewhere to sit... Or do you plan on steering with your head while standing up?
Edited by: "EcumenicalMatter" 2nd Oct 2013

Sapphiraez

*cough*Oculus Rift*cough*



Another possibility but I'd have to test one for a few hours before I'd spend money on it.

simont_space

Lots of problems with motion sickness reported, even admitted by makers.



I was going to mention that but my fingers forgot. The interesting thing there is you get or some people get that motion sickness when in first person but strangely, if you put someone in a virtual cockpit, you don't get sick anymore. So if you're inside a virtual car, no sickness. Strange things going on there with perception of movement. I'm not smart enough to explain.

unquestioned

Cost me £80 (already had the xrocker)Found it more fun to build my … Cost me £80 (already had the xrocker)Found it more fun to build my own.Plan is a projector or 3 big screens, can't decide which.



That is brilliant! No point me suggesting anything, I think you've got it covered.

EcumenicalMatter

Sure, Occulus Rift may be a game changer, but you'll still need the wheel … Sure, Occulus Rift may be a game changer, but you'll still need the wheel and pedals and somewhere to sit... Or do you plan on steering with your head while standing up?



That's true but a lot of that rig is all focused on having you feel like you're in a car with screens out in front of you. With Oculus you could be sat on your couch with a steering wheel attached to your nuts and you'd swear blind you were in a car. I'm sort of projecting here based on what I've seen other people say. I haven't actually tried this myself yet.

I got the oculus rift dev kit so I could add to the racing simulator I'm developing. I would advise against getting the *dev kit* for racing sims as the resolution is far too low to get any enjoyment out of it. However, the potential is AWESOME, it really feels like you could reach out and touch the dials / wheel / car. I can't wait until the full retail version comes out, the sense of immersion will be incredible.

As for the motion sickness, HL2 made me feel sick when I was leaping about buildings, but I didn't feel sick at all while driving about in my sim. I think it depends on the type of game (as techpops mentioned) and of course the person using it.

Back on topic, looks like a reasonable price, unfortunately I don't have the space (or cash) at the moment.

looks a bit like that chair Clooney made in burn after reading

Have one of these and can vouch for its quality and solidity


wheelstandpro.com/pro…-v2

and I can fold it away when im not using it!

My mrs would kill me if I bought this

Might just buy it for the drinks holder, 2nd best feature!

Gamepod make a nice setup, I have this in red/black with a 27" screen mounted and G27 (About 4-5 years old now I think). I sit in it and play GTA5

http://www.bornrich.com/wp-content/uploads/s3/images/2010/02/25/gamepod-gt2_bYYov_65.jpg

techpops

This seems very reasonably priced. That's a lot of steel work gone in … This seems very reasonably priced. That's a lot of steel work gone in that. Is this mass produced? It almost seems like it must be. Not much room to put your shopping in the back though after you've been to Tesco!Not for me, even if I had the room. We're entering the age of the Oculus Rift, things can only improve on that and that's already pretty fine and almost made for simulations where you are sat in something like a car, spacecraft, mech etc.




Still going to take a while though, and why wouldn't you use a wheel with an OR? Still going to need somewhere to sit and put your kit.

techpops

That is brilliant! No point me suggesting anything, I think you've got it … That is brilliant! No point me suggesting anything, I think you've got it covered.



errr.....grid girl?

How many 12 year olds can afford this?

Please don't tell me it's for " grown ups ?"

I know you are trolling, but the average age of a gamer is 28 in the UK and probably older for racing sims.

news.bbc.co.uk/1/s…stm

techpops

I was going to mention that but my fingers forgot. The interesting thing … I was going to mention that but my fingers forgot. The interesting thing there is you get or some people get that motion sickness when in first person but strangely, if you put someone in a virtual cockpit, you don't get sick anymore. So if you're inside a virtual car, no sickness. Strange things going on there with perception of movement. I'm not smart enough to explain.



I'm one of those people that feels motion sickness when playing first person games. If I try to move before the countdown finnishes on cod, the wave of sickness I experience is intense.. Don't know whether to be excited or terrified when the rift hits main stream.

McNugget

GTA5? You use that for GTA5?Please be trolling.



I'm afraid no trolling, my PS3 is mounted to it so lazy that I am sit and play GTA5 in it, occasionally looking over the steering wheel to read dialogue at the bottom of the screen

It works well as a racing seat with Gran Tourismo, I can confirm this. (And it's not a drink holder on the side of mine, it's a beer holder as far as I'm concerned)
Edited by: "sparkyIreland" 3rd Oct 2013

pipehippy

I'm one of those people that feels motion sickness when playing first … I'm one of those people that feels motion sickness when playing first person games. If I try to move before the countdown finnishes on cod, the wave of sickness I experience is intense.. Don't know whether to be excited or terrified when the rift hits main stream.



I remember reading about a way to ease that if not remove it altogether. What you need to do is change the FOV setting. Sadly that's often in some config file somewhere so you have to laboriously google for each game you want to change but that's the setting that seems to be responsible for making people sick.

If the FOV (field of view) is very narrow then slight movement is exaggerated and that can trigger the motion sickness. So all you need to do is increase the FOV. The higher it gets, the wider or more you can see in front of you and as you turn around, the amount of panning/movement is reduced and no more sickness! Yay! I'd have a google for some articles on it that'll give maybe some decent facts on the numbers to use rather than the vaguely remembered stuff you're getting from me.

techpops

I remember reading about a way to ease that if not remove it altogether. … I remember reading about a way to ease that if not remove it altogether. What you need to do is change the FOV setting. Sadly that's often in some config file somewhere so you have to laboriously google for each game you want to change but that's the setting that seems to be responsible for making people sick.If the FOV (field of view) is very narrow then slight movement is exaggerated and that can trigger the motion sickness. So all you need to do is increase the FOV. The higher it gets, the wider or more you can see in front of you and as you turn around, the amount of panning/movement is reduced and no more sickness! Yay! I'd have a google for some articles on it that'll give maybe some decent facts on the numbers to use rather than the vaguely remembered stuff you're getting from me.



Thanks for the response. I'll look into it - Maybe I'll even be able to finish half life. It annoyed the hell out of me having to abandon it all those years ago.

pipehippy

Thanks for the response. I'll look into it - Maybe I'll even be able to … Thanks for the response. I'll look into it - Maybe I'll even be able to finish half life. It annoyed the hell out of me having to abandon it all those years ago.



I am fine with FPS bit 3rd person makes me want to vomit after 15mins. I have to stick with Battlefield & Gears of War

Not sure about the oculus rift could be a game changer if the 3d effect is like real life but I fear as everyones eyes are different it will cause headaches or blurry vision. 3d at the cinema looks like slightly flickering layers of 2d panels stacked on top of each other not a cohesive whole. Need to have 50fps (they are talking about doing 48fps movies for this reason I think) to get rid of the flicker. I think ideally you'd also need an adaptive movie image that knows where you are looking in a scene which is impossible right now.
I haven't used a rift but I read that 1080p isn't a high enough resolution to get rid of the 'screen door' effect where you can see the pixels. You need enough gpu to be able to run 4k resolution on small lcd panels that I don't think exist yet. :-(
I think 3d will get much better when 4k/48fps movies and fibre optic broadband is available everywhere. This 3d is the prototype.
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