Legendary: A Marvel Deck Building Game - Core Set £31.99 from Magic Madhouse

Legendary: A Marvel Deck Building Game - Core Set £31.99 from Magic Madhouse

Found 6th Oct 2017
Daily deal so ends midnight. Legendary is a good card game where players build their deck of cards as the game progresses to fight the chosen villain and its schemes. This is the cheapest I've personally seen it and, according to camelcamelcamel, the cheapest Amazon ever sold it for was £38.99.

Would make an ideal gift to anyone who likes the Marvel universe or anyone who enjoys deck building games in general. Plenty of content in the core set and, if you find you like the game, there is also plenty of content in the expansions that have been released for it. As always BoardGameGeek is your best bet for information if you think this game might be for you and, as I've played the game a good few times, I'll be happy to answer any questions when I have time.

Here's the descriptive information from the site if you care:

Legendary: A Marvel Deck Building Game is set in the Marvel Comics universe. To set up the game, players choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme. Players then choose a number of hero decks – Spider-Man, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available.

Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of five cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action.

As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.
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1 Comment
Don't know who moved this to kids, but it is for ages 14+ and should not be here. The game is too complicated for the average young person.
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