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Moss £14.99 Oculus Quest Daily Deal @ Oculus Store
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Moss £14.99 Oculus Quest Daily Deal @ Oculus Store

22
Posted 25th Jan

This deal is expired. Here are some options that might interest you:

The next Oculus Quest daily deal is here and it's the excellent platform adventure Moss at 34% off.

Moss™ is a single-player action-adventure puzzle game from Polyarc tailor-made for the VR platform. It takes classic components of a great game—such as compelling characters, gripping combat, and captivating world exploration—and combines them with the exciting opportunities of VR.




In Moss, players meet Quill, a young mouse with dreams of greatness beyond the confines of her settlement. While exploring the woods, she finds a mysterious Glass Relic and an ancient magic is awakened. With her uncle now in grave danger, Quill must embark on an epic journey—and she needs you there by her side. Together, you'll travel to forgotten realms, solve challenging puzzles, and battle menacing enemies. Alone, no one can conquer what you're up against. But united, you just may defeat even the darkest of villains.
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22 Comments
Good game on psvr maybe better on oculus
I'm confused why a VR headset running on mobile phone chip, is getting so much hype?

Is it really better then psvr or wmr headset, I get that it's wireless and has higher resolution. But surely higher res needs and even bigger you?

Or is it just down to Facebook power
blueflash25/01/2020 10:39

I'm confused why a VR headset running on mobile phone chip, is getting so …I'm confused why a VR headset running on mobile phone chip, is getting so much hype?Is it really better then psvr or wmr headset, I get that it's wireless and has higher resolution. But surely higher res needs and even bigger you?Or is it just down to Facebook power


'mobile chip' is a bit of a misnomer considering many top end mobiles have more power than an average PC from a few years ago, CPU wise. The OS lets mobile handsets down but if you build a new OS around something specifically you can get much more power from it and while graphics are maybe 15% or so as powerful as a 1060 card, all the assets are usually redone specifically and the refresh rate is lower, which makes a huge difference to the power needed to run games.

You can check with the many comparison videos on Youtube but the Quest happily holds its own against the Rift S in a side-by-side comparison on the same game. The developers obviously cut some corners with graphics, but most of the time it's barely noticeable with the headset on and the fact that the same game experience can be had without a PC or wires is amazing.

Add to that the fact that you can get pretty much the same experience as a Rift S once you plug in a USB C cable to the PC or laptop and it's pretty much the best of both worlds (Borg not included).

As far as comparisons to PSVR are concerned, the PSVR library is better and the refresh rate is higher on PSVR but the resolution and OLED screens on the Quest are far better and the game experiences are very similar without having to have a console and loads of wires, plus the advantage of 360 degree gameplay on Quest.

So, yes, the hype is justified. It needs time to build the library up further but then it hasn't been out a year yet and more games are coming all the time.
Edited by: "pb-live" 25th Jan
blueflash25/01/2020 10:39

I'm confused why a VR headset running on mobile phone chip, is getting so …I'm confused why a VR headset running on mobile phone chip, is getting so much hype?Is it really better then psvr or wmr headset, I get that it's wireless and has higher resolution. But surely higher res needs and even bigger you?Or is it just down to Facebook power


To be fair, I thought the same. Then I tried a Go and ended up buying a quest. The graphics are soon forgotten about as the immersion is unreal. I can't compare to any other VR headset though.

Moss is a must buy and well worth it.
blueflash25/01/2020 10:39

I'm confused why a VR headset running on mobile phone chip, is getting so …I'm confused why a VR headset running on mobile phone chip, is getting so much hype?Is it really better then psvr or wmr headset, I get that it's wireless and has higher resolution. But surely higher res needs and even bigger you?Or is it just down to Facebook power


PSVR is a toy for kids in comparison to the Quest.

The dildo Christmas tree decoration controllers from 2009 and the web camera tech from the 1990s make it a very poor experience by comparison.

The Quest is wires free, has inside out tracking and some of the best controllers I've ever used on any system.

There's also an brilliant homebrew/beta community which means you can get literally hundreds of hours of excellent gaming for free/very little cost after you purchase the hardware.
Thanks all for replies guess I need give it a try, currently have psvr and Lenovo wmr.

What's the floor leveling like in quest as currently that's main issue with current headsets and of course the wires bit annoying
blueflash25/01/2020 14:00

Thanks all for replies guess I need give it a try, currently have psvr and …Thanks all for replies guess I need give it a try, currently have psvr and Lenovo wmr. What's the floor leveling like in quest as currently that's main issue with current headsets and of course the wires bit annoying



The floor levelling is excellent.

You set up guardians and then you never need to reset them again.

If you only switch on the Quest screen when inside a guardian then the system works perfectly.

People reporting problems with it go from one guardian to another with the screen on which will obviously cause issues.

It takes a second to turn off/sleep the screen via the power button.
AmFearLiathMòr25/01/2020 11:59

PSVR is a toy for kids in comparison to the Quest.The dildo Christmas tree …PSVR is a toy for kids in comparison to the Quest.The dildo Christmas tree decoration controllers from 2009 and the web camera tech from the 1990s make it a very poor experience by comparison.The Quest is wires free, has inside out tracking and some of the best controllers I've ever used on any system.There's also an brilliant homebrew/beta community which means you can get literally hundreds of hours of excellent gaming for free/very little cost after you purchase the hardware.



I don't think that's a fair comparison. The PSVR hardware is mostly outdated at this stage , but its games library is nothing to sniff at, and for seated games the wires etc. are irrelevant.
Edited by: "copperspock" 25th Jan
copperspock25/01/2020 16:45

I don't think that's a fair comparison. The PSVR hardware is mostly …I don't think that's a fair comparison. The PSVR hardware is mostly outdated at this stage , but its games library is nothing to sniff at, and for seated games the wires etc. are irrelevant.


Yeah I have agree. There are some great psvr games. The oculus is the hands free of VR, but with the freedom I would love to play it in a field
passingthroughtoday25/01/2020 17:42

Yeah I have agree. There are some great psvr games. The oculus is the …Yeah I have agree. There are some great psvr games. The oculus is the hands free of VR, but with the freedom I would love to play it in a field


Preferably free of cow :).
copperspock25/01/2020 17:54

Preferably free of cow :).


Ha ha true. Then again going to the park would end in carnage
passingthroughtoday25/01/2020 17:42

Yeah I have agree. There are some great psvr games. The oculus is the …Yeah I have agree. There are some great psvr games. The oculus is the hands free of VR, but with the freedom I would love to play it in a field


Unfortunately it doesn’t cope well with a lot of natural light outdoors. It needs to be indoors.
passingthroughtoday25/01/2020 18:03

Ha ha true. Then again going to the park would end in carnage


'Man accidentally assaulted twenty people while playing Beat Saber'
pb-live25/01/2020 18:41

Unfortunately it doesn’t cope well with a lot of natural light outdoors. I …Unfortunately it doesn’t cope well with a lot of natural light outdoors. It needs to be indoors.


I play Racket:NX outdoors every morning - it’s my new work out. Maybe in the summer I’ll have to find a cave to play it.
copperspock25/01/2020 16:45

I don't think that's a fair comparison. The PSVR hardware is mostly …I don't think that's a fair comparison. The PSVR hardware is mostly outdated at this stage , but its games library is nothing to sniff at, and for seated games the wires etc. are irrelevant.


PSVR was only released 2 years and 7 months before the Quest.

Sony could have implemented modern technology in PSVR if they'd invested properly in VR.

Instead they used controller tech from 2009 and webcam tech from the 1990's.

It took a social media company (Facebook) to come along and show 'the biggest and greatest gaming company on the planet' (Sony) how to do VR properly.

Sony half-assed VR with PSVR.

They've always done great software but often cut corners when it comes to hardware to save costs which is why the PS4 Pro sounds like a jet engine taking off for a large number of users whereas the X1X is pretty much silent.

I'm not saying you're a Sony fanboy but Sony certainly get way way too much slack from Sony fanboys.

They need to step up to the plate with PSVR2 but then they are the company who used controllers from 2009 in PSVR1 so who knows what corners they'll try and cut this time round.

I spent £700 on a PS4 Pro, PSVR and an AIM controller in September 2018. I've used the PSVR about a couple of dozen times as it's fairly awful.

I spent £400 on a Quest three months ago and I've used it for 4 - 6 hours a day pretty much every day since I got it.

It's utterly fantastic and a massive step up from the toy that PSVR is.
AmFearLiathMòr26/01/2020 17:36

PSVR was only released 2 years and 7 months before the Quest.Sony could …PSVR was only released 2 years and 7 months before the Quest.Sony could have implemented modern technology in PSVR if they'd invested properly in VR.Instead they used controller tech from 2009 and webcam tech from the 1990's.It took a social media company (Facebook) to come along and show 'the biggest and greatest gaming company on the planet' (Sony) how to do VR properly.Sony half-assed VR with PSVR.They've always done great software but often cut corners when it comes to hardware to save costs which is why the PS4 Pro sounds like a jet engine taking off for a large number of users whereas the X1X is pretty much silent.I'm not saying you're a Sony fanboy but Sony certainly get way way too much slack from Sony fanboys.They need to step up to the plate with PSVR2 but then they are the company who used controllers from 2009 in PSVR1 so who knows what corners they'll try and cut this time round.I spent £700 on a PS4 Pro, PSVR and an AIM controller in September 2018. I've used the PSVR about a couple of dozen times as it's fairly awful.I spent £400 on a Quest three months ago and I've used it for 4 - 6 hours a day pretty much every day since I got it.It's utterly fantastic and a massive step up from the toy that PSVR is.



Oh I completely agree with you on the hardware, they definitely cut corners. I think sticking with the old Moves was a Very Bad Idea, they could've just melded the Move & Navi controllers together & it still would've been a huge step up. They're pretty crap at marketing it too. They needed to have those demo stations in a lot more locations.

What I'm saying though is that even with all its limitations, there are still some brilliant experiences to be had on the PSVR. Mileage varies I guess since you're not exactly enamoured with it, but there are games that I play on the PSVR that are just better than on a standard telly, even with its lower resolution.

I'm not loyal to one brand or another, I just want VR in general to become more popular. If the Quest or its successor gets games like Wipeout Omega, RE7 and Astro Bot (and a sizeable pool of players for MP), then I'll ditch the PSVR. Until then though I think the PSVR is still worth it.
Edited by: "copperspock" 26th Jan
There are some great things on PSVR that the Quest probably can't ever do, but we've barely touched ours since we got the Quest. (Although I must dust it off to try Astro Bot).

Obviously the wire free/inside out tracking approach is huge, pretty much every game is improved by it, but the fact anyone can just put it on in any room without any fuss/setup is maybe even bigger.

I've sold a fair few by taking it over to a friends house...

What the developers have achieved on a 'mobile phone' in terms of resolution/refresh rate whilst doing the tracking/maintaining the guardian area is astonishing.

And this is before you take into account you can now connect it to your PC and not need an Oculus Rift.

At £400 it's a steal and I can't wait to see what they do with a Quest 2.
copperspock26/01/2020 23:19

Oh I completely agree with you on the hardware, they definitely cut …Oh I completely agree with you on the hardware, they definitely cut corners. I think sticking with the old Moves was a Very Bad Idea, they could've just melded the Move & Navi controllers together & it still would've been a huge step up. They're pretty crap at marketing it too. They needed to have those demo stations in a lot more locations.What I'm saying though is that even with all its limitations, there are still some brilliant experiences to be had on the PSVR. Mileage varies I guess since you're not exactly enamoured with it, but there are games that I play on the PSVR that are just better than on a standard telly, even with its lower resolution.I'm not loyal to one brand or another, I just want VR in general to become more popular. If the Quest or its successor gets games like Wipeout Omega, RE7 and Astro Bot (and a sizeable pool of players for MP), then I'll ditch the PSVR. Until then though I think the PSVR is still worth it.



Really the only major thing that PSVR has going for it is exclusivity. I use Virtual Desktop and sometimes Link with my GTX 1080 PC/Quest. It's given me access to hundreds of excellent VR games, apps and experiences. Sony's enclosed ecosystem is all about keeping you using their hardware and nothing whatsoever about your enjoyment or access to content. It's about controlling where you spend your money.
Edited by: "AmFearLiathMòr" 28th Jan
uczmeg27/01/2020 15:37

There are some great things on PSVR that the Quest probably can't ever do, …There are some great things on PSVR that the Quest probably can't ever do, but we've barely touched ours since we got the Quest. (Although I must dust it off to try Astro Bot).Obviously the wire free/inside out tracking approach is huge, pretty much every game is improved by it, but the fact anyone can just put it on in any room without any fuss/setup is maybe even bigger.I've sold a fair few by taking it over to a friends house...What the developers have achieved on a 'mobile phone' in terms of resolution/refresh rate whilst doing the tracking/maintaining the guardian area is astonishing. And this is before you take into account you can now connect it to your PC and not need an Oculus Rift.At £400 it's a steal and I can't wait to see what they do with a Quest 2.


The Quest/Quest 2/a Quest-like system is the future of VR.

90% of people don't want to mess about with wires and the setting up of anything.

The arsing about that PSVR requires is probably one of the main reasons that I didn't use mine all that often. Along with the horrible controllers and tracking.

With Quest native I can switch my HMD on first thing and leave it in sleep mode all day. That way I can be in game in seconds.

I have x2 20,000 mAh power banks that I can swap over in seconds so I am never without juice. One is charging whilst I use the other.

Along with a good set of rechargeable AA's it's the perfect setup.

The power banks also balance the Quest perfectly, so I can wear it for six hours at a time easily and have done regularly.

Oh and I can stream PCVR content to the Quest via Virtual Desktop so that is also a doddle in comparison to PSVR.
Edited by: "AmFearLiathMòr" 28th Jan
AmFearLiathMòr28/01/2020 14:20

Really the only major thing that PSVR has going for it is exclusivity. I …Really the only major thing that PSVR has going for it is exclusivity. I use Virtual Desktop and sometimes Link with my GTX 1080 PC/Quest. It's given me access to hundreds of excellent VR games, apps and experiences. Sony's enclosed ecosystem is all about keeping you using their hardware and nothing whatsoever about your enjoyment or access to content. It's about controlling where you spend your money.



I would say exclusivity, the decently-sized playerbase, and comfort.
If the patents come to fruition, the PSVR 2 will have IO tracking and possibly be wireless.
I'll have to try out the Quest some time though, see if it has enough games that'd be appealing.
copperspock28/01/2020 19:30

I would say exclusivity, the decently-sized playerbase, and comfort.If the …I would say exclusivity, the decently-sized playerbase, and comfort.If the patents come to fruition, the PSVR 2 will have IO tracking and possibly be wireless. I'll have to try out the Quest some time though, see if it has enough games that'd be appealing.



I agree that these are reasons why some may like PSVR but not me personally.

Exclusivity. I hate exclusivity. It does not benefit the user in any way whatsoever. It only benefits the platform holder, in this case Sony.

Player bases grow over time so it is a chicken before the egg situation with Oculus Quest. If people don't buy into it then there will never be a big player base.

The Quest can be modded to be as comfortable as the PSVR HMD. I've personally put a power bank on the back of mine which counterbalances the slightly heavy front end. It's now as comfortable as my PSVR and I often sit in it for 6+ hours with short food breaks etc.

I'd recommend trying a game that you like on PSVR that is also on Quest. Beat Sabre is a good example. It's streets ahead on the Quest for me. There's 360 degree maps on Quest now too. Facebook have bought the Beat Sabre IP so it is only going to get better on Oculus systems.

In saying that the beauty of the Quest is its day in day out accessibility so a quick blast may not be a good example of that.

Things that the Quest has going for it over PSVR.

Wires Free
Inside-out Tracking
Excellent Touch controllers
The ability to connect the Quest to a PC for high end PCVR gaming via USB 3
The ability to stream PCVR games to the Quest via Virtual Desktop
Much less screen door effect
Much less mura effect, in fact zero
Absolutely perfect blacks
A really dedicated and open homebrew/beta community where you can get access to hundreds of hours of gaming for free (Pavlov, Eleven Table Tennis etc)
SideQuest which is an alternative store front to the Oculus store where indy devs sell their games

By comparison PSVR is so closed architecture that it's suffocatingly restrictive.

Quest is Android. Android thrives via the open source/indy community.

I really hope that it's the future of VR as it is offering so so much more than PSVR 2 can ever offer.

This is a tiny example of some of the best free/beta games on Quest at the moment:

Great free/beta Quest Native games:

Eleven Table Tennis - the dev will give you access directly via your Quest library if you private message him here: discord.gg/v8b…dwf

Dash Dash World Racing - dev may give you access directly via your Quest library if you request it here: discord.gg/VRq…7q3

Hyper Dash - Sideload an APK via SideQuest - discord.gg/VXp…JjW

Pavlov VR - Sideload via a .bat file - discord.gg/Adj…byN

Tea for God - Sideload via SideQuest - discord.gg/FFw…f4n
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