True story bro.
1 h, 43 m ago
Loved the originals...how does it hold up
I also loved the originals and it's likely the good memories that prompted me to buy this in an earlier sale. I had it on my Steam wishlist for a while, though think it went through an odd patch - released as Early Access, didn't do well, rebranded as Max Damage as a "new game" and this is then what got ported to consoles - I got it on Xbox One but think it is the same game.
I've played the first 8-10 areas and honestly, feel really disappointed by it.
Maybe the early cars are meant to perform like crap, but the handling is just awful. Accelerating feels as if everything is coated in oil (before someone hits the oil slick power up). Steering is all over the place and not in a good way - very twitchy at slow speeds and understeers at higher speeds.
As with the original there are 3 ways to win normal races - first to complete all the laps, smash the other cars, kill all the people/zombies.
The AI is just plain dumb - completely pointless having a lap counter since the AI won't complete the race. They get so far then decide to roam around the map on their own sometimes finding another car to follow or bump without taking out.
Crashing into other cars has no feel of impact and very underwhelming. Head on collision - earn some bonus points and timer extension and that's about it. Am I just imagining the original where it let you split cars in two or crush them from the force of the impact? If not I've yet to find similar in this game.
Chasing down all the pedestrians / zombies is just dull, made more frustrating by the handling of the cars.
You can't go far wrong for the price of a lunch meal deal, but having played it for a few hours, would rather have stuck with the good memories of the originals.