The Basement Collection (Steam) 64p (Using Code) @ Greenman Gaming (From The Creator Of Super Meat Boy & The Binding of Isaac)
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The Basement Collection (Steam) 64p (Using Code) @ Greenman Gaming (From The Creator Of Super Meat Boy & The Binding of Isaac)

1
Found 12th Dec 2016Made hot 12th Dec 2016
http://www.headupgames.com/conpresso/images/balken/the-basement-collection.jpg

Code: WINTER10

The Basement Collection is a compilation of 9 award winning indie games by Edmund McMillen, creator of Super Meat Boy and The Binding of Isaac. All of the games featured in the collection have been revamped and updated, featuring bonus chapters, new music, art and other extras.

The Basement Collection includes:

Aether (an exploration adventure game)
Time Fcuk (a dark puzzle game)
Spewer (a physics based platformer)
Meat Boy (the super meat boy prototype)
Grey Matter (an anti shooter)
Coil (an experimental game)
Triachnid (a physics based spider sim)
The collection also features 2 secret unlockable games and tons of unlockable comics, sketch books and even never before scene stock footage from Indie Game: The Movie.

http://speed-new.com/wp-content/uploads/2016/10/562457464564.png

1 Comment

It's £2.99 on Steam: store.steampowered.com/app…90/
Recent: Very Positive (17 reviews)
Overall: Very Positive (812 reviews)
Metacritic: metacritic.com/gam…ion has one review from Gaming XP(?) at 82, and 10 user reviews averaging 7.8.
eurogamer.net/art…iew
'Even without the full line-up unlocked, I'm still convinced that Basement Collection is a keeper. Yes, it's nice just to actually own these games, even if nobody's ever likely to grip their wife or husband by the shoulders and say, "It's Saturday night, the kids are asleep, the pizza's on order: let's fire up Tri-achnid!" More than that, though, the Basement Collection proposes a lovely approach to a body of work, turning a designer's back catalogue into a playful muddle of boxes and chests where every scrap of material becomes significant to the happy snooper, and a decade's worth of creative toil can be viewed as a whole.'

Edited by: "EQL" 12th Dec 2016
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