359°
Tom Clancy's Rainbow Six Siege (Standard Edition) Uplay £9.79 (Plus 5% discount with FB code) @ CDkeys
£9.79CDKeys Deals
Tom Clancy's Rainbow Six Siege is the upcoming installment of the acclaimed first-person shooter franchise developed by the renowned Ubisoft Montreal studio for the next generation of consoles and PC.
Inspired by the reality of counter-terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close-quarters confrontations, high lethality, tactics, team play, and explosive action are at the centre of the experience.
The multiplayer gameplay of Rainbow Six Siege sets a new bar for intense firefights and expert strategy in the rich legacy of past Rainbow Six games.
Counter-terrorist units
Counter-terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As 'short range' specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close-quarters combat, demolition, and coordinated assaults.
The siege gameplay
For the first time in Rainbow Six, players will engage in sieges, a brand new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams.
To face this challenge, players have a level of freedom unrivalled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
Procedural destruction
Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal's proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceilings and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using, or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful, and mastering it is often the key to victory.
Inspired by the reality of counter-terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close-quarters confrontations, high lethality, tactics, team play, and explosive action are at the centre of the experience.
The multiplayer gameplay of Rainbow Six Siege sets a new bar for intense firefights and expert strategy in the rich legacy of past Rainbow Six games.
Counter-terrorist units
Counter-terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As 'short range' specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close-quarters combat, demolition, and coordinated assaults.
The siege gameplay
For the first time in Rainbow Six, players will engage in sieges, a brand new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams.
To face this challenge, players have a level of freedom unrivalled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
Procedural destruction
Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal's proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceilings and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using, or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful, and mastering it is often the key to victory.
Yeah it's worth it one of the best games out there atm if you ask me so much fun. And uplay isn't that bad anymore they've improved it a hell of a lot. And it's better than origin or battle net for me
Thanks OP.
Like most games online these days sadly
Ranked is still in BETA. This game had a beta before it was even released lol and the game is still buggy has hell 15 months later The game can't handle 5v5 you get people disconnecting every single ranked game, so it's a 5v4 wich makes it unfair, the points sytem is flawed, matchmaking is horrible.
Ubisoft don't deserve any money for this.
It could have been such a good game if any other studio made it. Ubisoft care more about releasing weapon skins they can charge you money for then fixing the game.
Please don't support them.
100 hours later then u decide it's a bad game?
half of those hours are probably sat in a lobby waiting to get a game tbh as it includes in my playtime stats. It's a good game when it works but that's the problem it's so frustrating as it could have been one of the best but it's still very much a broken game 15 months after release and 30 patches. And I don't think anyone should support Ubisoft after how they've handled it.
I agree with a lot that hello is saying. It is a great game but multiple patches only seem to induce more bugs but not by any means unplayable imo. For me I can look passed a lot but just wished they would improve the matchmaking in the sense of getting you into a game, too long spent in lobby and bugged lobbies that encourage the player to requeue far too often. Players do drop in game too. (Mainly play "Casual" not "Ranked" but is annoying 5v4 is a game changer)
Best played in a group communicating on mic. I like their DLC system, all maps are free keeping playerbase together, all operators unlockable by playing (not too grindy). Ubisoft making their money from cosmetics, fine BUT most of the playerbase would agree they would delay all the future content and the graphic's department efforts in trade for the network guys to fix the server issues.
Wanted to pipe up as well because I wanna get it for the PC (coming from Xbone) as well but thoughts went through my head of "Do I really wanna give more money to Ubisoft for there broken game?". I certainly won't be using any real-world currency to buy for cosmetics when Ubi's efforts need to be more game mechanic focused. (VOTED HOT)
You will get shot again and again and again and you won't have any idea where to look and where you are getting hit from. In the process of trying to learn it you are barely even "playing" the game, and you just function as an free target for people who've been playing for the last year and know all the angles.
With the way the DLC works, how far you are behind (both knowledge and content) and the horrible casual mode which you are forced to play (whilst experienced players simply farm you) I don't recommend the game. It's a good concept but utterly inaccessible to anyone who hasn't played since day one at this point.
youtube.com/watch?v=zgi5FQSE0hs
Edit: Especially if you are on defence there is no need to peek attackers, I can't believe how many stupid team mates I come up with and on defense try to peek attackers and die it's like what is the point the attackers guns are much better at range and they're the ones who have to come to the objective. Any games with plat 3s and above and you will get headshotted fast if you play like this. Wait for them to come close to the objective don't try to get them as they first enter or if you want to be aggresive only try a spawn peek for half a second . If you tag someone and they get away then forget about them, trying to finish them off will get you killed. I know it can be annoying if you've put a lot of bullets into someone and they don't die and you want to hunt them down but remember it's a one shot headshot game so best to wait for perfect opportunities rather than risk it.
I've seen absolutely no evidence of this? A lot of my friends have this game and not one of them has mentioned any bugs or connectivity issues. I also watched my brother play it on Xbox live for the whole weekend just gone and didn't see a single disconnect from either team throughout? I know every game has issues with certain players based on location and stability. Could this problem just be affecting you? It doesn't seem to be impacting my IRL friends too much, they would have definitely said and are always trying to convince me to buy this game, saying how good it is.