Unfortunately, this deal has expired 9 August 2017.
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Posted 18 April 2016
Star Fox Zero on Nintendo Wii U Pre Order £29.85 @ Simply Games
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Bromhead
Joined in 2014
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Star Fox Zero on Nintendo Wii U Product Description
Fox McCloud returns with Falco, Peppy and Slippy to save the Lylat system in this action-packed deep space dogfighting adventure.
Using the Wii U GamePad controller and the TV together creates a unique interface that allows players to experience the game with two different viewpoints within the Arwing – aim and shoot enemies in one direction while flying in another. This frees up the TV for a more cinematic flight experience. Then, pilot the Arwing with its new Walker transformation, along with the new Gyrowing and the Landmaster Tank, to traverse interplanetary terrain.
Multiple paths branch out to give players plenty of places to explore, and each route gives them a completely different experience and unique challenges. Players will notice their skills get better and better over time, as they become top-notch pilots.
In two-player mode, one player can fly the Arwing while the other player aims and shoots.
Features:
Fan favorite characters return with new and well-known dialogue from Fox McCloud, Slippy, Peppy, Falco and more, which can sound like they’re talking in your ear like a from a headset with clever sound technology.
Players can intuitively pilot an Arwing by simply using both the right and left control sticks as a control stick to perform familiar flight maneuvers, such as the somersault, U-turn and a Barrel Roll.
Replay the same exotic planets with other vehicles and extra missions can be selected on top of going through the story.
Two different viewpoints, the traditional style of TV gameplay and the new unique cockpit view on the Wii U GamePad controller combines to create a unique interface to aim and shoot in one direction while flying in another. This frees up the TV for more cinematic moments in a brand-new all range mode.
Pilot the new and improved Arwing with its new Walker transformation and take control of a new Drone type plane, the Gyrowing. The Landmaster Tank returns, equipped with a new, limited flight form.
Developed in partnership with Platinum Games.
Fox McCloud returns with Falco, Peppy and Slippy to save the Lylat system in this action-packed deep space dogfighting adventure.
Using the Wii U GamePad controller and the TV together creates a unique interface that allows players to experience the game with two different viewpoints within the Arwing – aim and shoot enemies in one direction while flying in another. This frees up the TV for a more cinematic flight experience. Then, pilot the Arwing with its new Walker transformation, along with the new Gyrowing and the Landmaster Tank, to traverse interplanetary terrain.
Multiple paths branch out to give players plenty of places to explore, and each route gives them a completely different experience and unique challenges. Players will notice their skills get better and better over time, as they become top-notch pilots.
In two-player mode, one player can fly the Arwing while the other player aims and shoots.
Features:
Fan favorite characters return with new and well-known dialogue from Fox McCloud, Slippy, Peppy, Falco and more, which can sound like they’re talking in your ear like a from a headset with clever sound technology.
Players can intuitively pilot an Arwing by simply using both the right and left control sticks as a control stick to perform familiar flight maneuvers, such as the somersault, U-turn and a Barrel Roll.
Replay the same exotic planets with other vehicles and extra missions can be selected on top of going through the story.
Two different viewpoints, the traditional style of TV gameplay and the new unique cockpit view on the Wii U GamePad controller combines to create a unique interface to aim and shoot in one direction while flying in another. This frees up the TV for more cinematic moments in a brand-new all range mode.
Pilot the new and improved Arwing with its new Walker transformation and take control of a new Drone type plane, the Gyrowing. The Landmaster Tank returns, equipped with a new, limited flight form.
Developed in partnership with Platinum Games.
More details at
Community Updates
23 Comments
sorted byThose reports are pretty old. Measured journalists that have spent time with the control scheme have reported that once you get used to it, it's very intuitive.
Thanks for confirming this deal
I played it during EGX in Birmingham and I thought the controls were spot on, I didn't have any troubles at all.
Forced? You know you can change that control scheme, right?
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****- for some reason didn't trust the Rakuten storefront. (Think it's because TheGameCollection is somehow a separate company through there.)
Anyway, this is what I wanted to here. Ordered via Simply anyway. Ta
£29.49 @ Base
yes
once you get used to it its intuitive? is it just me......
Yep, like splatoon, once you spend a bit of time with it, the controls feel natural - at least, that's what online opinions seem to indicate. I haven't played it yet so can't comment personally.
my point was kinda if you need to spend time on it isn't intuitive, you've just learned it. but never mind
Ah - don't think I got my point across clearly - I think what I mean is that it feels natural after using it for a while. If it's anything like Splatoon's controls then after a couple of minutes everything felt natural. Every control scheme you've ever used took a bit of time to adjust - some were quicker to adjust than others but there's still an adjustment period. Fastest way to check is to give the controls to a non-gamer.
Your concerns about the control scheme are entirely valid - particularly as it's so new. But recent reports from other people's playtests indicate it's less of a concern than it was originally.
You can't in Splatoon, unless you are talking about the crazy reported idea of using sticky tape to stick your chosen controller to a Wii U remote, which almost no one has been ridiculous enough to test or try out (me included).
I have not tried Star Fox yet.
It is awful to think that you have this screen based controller with the Wii U, that can give proper local multiplayer without the need for a Split Screen on your TV, but functionality is minimal. Even in MK8 when you can do this, it still splits the screen. Nintendo have far from perfected the gamepad screen controller, and its functionality, and how it can be used. It would not have been difficult to even allow more than 1 gamepad screen to be linked to the same Wii U, but they couldn't even manage to enable that.
I don't like being critical of Nintendo, but sometimes you need to on such occasions.
For Splatoon, I'm afraid you've missed the alternate (typical style) stick control. It removes the gyroscope control and replaces it with normal fps-type camera coverage. I'm guessing that's what you wanted, yes?
EDIT: Btw, they did look into the idea of attaching two gamepads, but for whatever reason, it's never materialised. Probably due to wireless bandwidth, I'm guessing.
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