Slightly off-topic here Questers, but is there a way to find out usage time on each game? I'm guessing Oculus are keeping that out (or hard to find) so we'll just assume we've played over 2 hours and so less likely to bother refunding!
Moss is great, although it does get a bit repetitive with some things. So well done though.
Moss is an interesting concept. Only played a good 10 minutes. But I liked the idea. It reminded me of those toy stores where you see those mini cities, or train layouts and you view from the edge of the table. On howlongtobeat says about 4 - 5hours in length.
I had an issue where my head was hitting the ledge above, and it took me out of the game saying I was out of the play area, by the time i had worked out the issue and gone back into the game, I has next to no stamina left on my grip and fell. It was my fault really as I should have been hanging from my hand grips and not pulling myself higher so they were at chest height, but no I know, it shouldn't be an issue.Not had any other problems yet, but then i've only completed one climb after the tutorial XD
Moss has always caught my eye, but heard it was more for kids and not very long, but I love the idea of the interactiveness of it. Think my next purchase will be "In Death: Unchained" (when it comes on sale, obviously! (lol))